New Content: Peres Ruins
Through the exploration of the ruins, you can subdue the ancient civilization's energy outflow, subjugate the guardians of the ruins revived by the mission, and acquire crystal cores and crystal core fragments necessary for enabling and repairing the engraving slates.
The challenge must be carried out by a party of 5 adventurers.
You can challenge the dungeon 1x per day, 2 times a week and you can assist other players 4 times a week.
The challenge time is fixed at 10 minutes, and the monster can be paralyzed by passing only the trials set by the monster during the challenge. When a monster is paralyzed, you must attack the monster. The more damage you do to monsters, the higher your score!
Through endless challenges, you can gradually increase the level of challenge, and the higher the level the adventurer reaches, the higher the reward and the higher the score of the challenge ruins.
When the challenge time reaches 0, rewards and points are settled. If you leave the party in the middle of the challenge, you will not receive rewards and points, however, the number of tries is not consumed.
Rankings are set according to the challenge points, and settlements and bonuses are paid while resetting the rankings every Monday.
Monsters are changed randomly every Monday, and you can check next week's monsters in advance.
New feature: Imprint Slate
A new feature "Engraving Slate" has been released.
Various types of engravings can be imprinted on the engraving slates that can be found in the underground laboratory of the outer crystal left by the Euperinus civilization, and the engraving activates the energy of the outer crystal, one of the Euperinus artifacts, to bring about new technological effects.
The imprint is divided into three types: Active imprint, Class imprint, and Passive imprint, and each imprint has a different function. The effect of the passive imprint is automatically applied to the user during battle.
One Active imprint, one Class imprint, and four Passive imprints can be placed on the imprint Slate at the same time, and the imprint can be replaced with a user-defined one, and several imprint plans can be stored in preset form so that adventurers can quickly switch. Of these, only the class imprints that fit your class can be used.
(In order to use the engraving, you must activate the engraving with the engraving piece in the engraving encyclopedia window.)
Since the engraving slab has an engraving encyclopedia, adventurers can increase the collection level of the encyclopedia by collecting and upgrading the inscription, and when the collection level increases, additional attribute abilities, and rewards are obtained.
When you collect each imprint for the first time, the encyclopedia ability is permanently activated and takes effect, and only the imprint activated through collection can be registered in the battle imprint.
Adventurers can use Imprint Fragments to upgrade their Imprints. After upgrading, the basic effects of the imprint are added, and when a certain level is achieved, the effect of the imprint function increases.
After the adventurer raises the imprint to the highest level, the remaining imprint fragments can be used to repair the slab, which can further increase its properties.
Repair work is divided into 4 processes: Cleaning, Reinforcement, Polishing, and Drawing, and when each level is reached, you can activate the set effect of the slate repair to obtain more rare attributes.
The Activation of functions over level 75
In addition to clearing the dungeon, you can purchase additional items related to the engraving Slate at the Catnips Shop and the Diamond Shop.