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*To ensure the game client can download and install smoothly, it is recommended that all adventurers update while connected to WiFi to ensure the latest content can be downloaded properly.
I. Nightmare Temple S3 Season
The curtain of darkness slowly falls, and the long-silent evil forces are stirring once again. Adventurers, prepare for battle, a brand-new chapter of Season 3 is about to unfold! In the face of the unknown darkness and the crises that follow one after another, only by fighting side by side can we protect the hope of this continent. Darkness descends, are you ready?
[Participation Requirements]
Level Requirement: Base Lv.99
Open Time: August 3 5:00 AM (UTC+7)
Participation Method: Solo or in a party
[Gameplay Rules]
● Nightmare Temple has three difficulties: Normal, Hard, and Nightmare. Each difficulty contains five stages. Adventurers can enter either as a 5-player party or solo. Adventurers must successfully clear all 5 stages of the current difficulty to unlock the next phase.
● Each stage has fixed affixes, and optional affixes will refresh randomly each week. Adventurers can freely choose and combine optional affixes to meet the challenge level requirements of the stages, and can select a certain number of blessings to assist in battle.
● Each stage is limited to 10 resurrections (use of Yggdrasil Leaves and Resurrection both count towards this limit). Once the entire party's resurrections are exhausted, the challenge cannot be continued.
● Successfully completing the challenge rewards Divine Armaments, and successfully conquering Nightmare difficulty also grants a chance to obtain ultra-rare mounts!
[Reward Rules]
● In the Nightmare Temple, there are 15 weekly reward attempts each season (reward attempts are shared across all difficulties and are independent between seasons), and you can obtain a maximum of one reward from up to five stages daily.
● 1st Clear Reward can only be claimed when you have remaining reward attempts and are not assisting; Assist rewards are shared across different seasons, with 5 challenge attempts per week.
[Darkness Falls] New Season
[BOSS Lineup]
Knight of Abyss, Stormy Knight, Valkyrie, Fallen Valkyrie, and Dark Lord—the five major Bosses await the challenge of adventurers!
[Cross-Season Challenge Mechanism]
Once the third season opens, adventurers can still challenge previous season to upgrade Divine Armaments from the old season or obtain rare mounts.
※ S2 will unlock the sweep feature; clear specified stages to unlock the sweep feature
[Seasonal Stats]
The Permanent Stats of the second season will still take effect, while the corresponding Seasonal Stats will only take effect in the second season's Nightmare Temple.
※ After this update, Nightmare Temple Seasonal Stats from all seasons will no longer provide Power Bonuses.
Each different season has a Seasonal Core, and the Seasonal Core contains Permanent Stats as well as Seasonal Stats. Permanent Stats are fixed affixes, and the Permanent Stats of any season will take effect; the Seasonal Stats of each season will take effect with 10 times the effect in the corresponding season's Nightmare Temple; the Seasonal Stats of the current season can also take effect at 1x in other scenarios.
You can use Divine Armament Blueprints and materials from Gear Dismantling of that season to enhance each season's core.
All Seasonal Stats will no longer take effect outside the Nightmare Temple after the corresponding season ends.
Brand-New Divine Armaments [Aurora Series]
Challenge the new season [Darkness Falls] to obtain [Aurora Series] Divine Armaments.
Once equipped, Aurora Series Divine Armaments can apply any Divine Armaments build effects. We have not only optimized and adjusted some existing builds, but also brought everyone more than 10 brand-new build gear combinations!
In addition, Divine Armaments from different seasons also have unique appearances. Adventurers can freely choose to apply the appearance of any owned Divine Armaments.
※ Base Lv.90 or above required
>>Visit the official website to view the detailed builds introduction<<
II. Job Balance
[Lord Knight]
■ Skill-Sword Mastery
• CRIT +20
■ Skill-Bash
• ATK Range adjusted from 1.5m to 3m
■ Skill-Joint Beat
• Attack Range adjusted from 3m to 6m
■ Skill-Vanguard Force
• Attack Range adjusted from 1.5m to 3m
• Adjusted from [Deals a double hit to the target, dealing a total of 500%+500 Neutral PDMG] to [Deals a double hit to the target, dealing 500%+500 Neutral PDMG twice]
■ Skill-Sword Quicken
• Adjusted from [Increases ASPD by 35%] to [Increases ASPD by 35%, and increases normal attack range by 1.5m]
■ Skill - Parry
• The level cap has been adjusted from level 10 to level 5, only changing the level cap, the actual effect remains the same.
■ Skill - Riding
• Damage vs Large Enemies +20%. Only takes effect when equipped with spear-type weapons
[Paladin]
■ Skill - Sword Mastery
• CRIT +20
■ Skill - Bash
• ATK Range adjusted from 1.5m to 3m
■ Skill - Riding
• Damage vs Large Enemies +20%. Only takes effect when equipped with spear-type weapons
[Assassin Cross]
■ Skill - Soul Breaker
• Changed from [Deals 1550% + 50 INT Neutral PDMG] to [Deals 1100% + 50 INT Neutral PDMG], shared CD is affected by ASPD
[Sniper]
■ Skill - Traps
• Up to three Traps can exist at the same time. Exceeding the limit will automatically destroy the first Trap
• [Claymore Trap][Land Mine][Timed Trap] shared CD is affected by ASPD
[Professor]
■ Skill - Earth Domain
• Cast range adjusted from 7 meters to 9 meters
• CD adjusted from [15 seconds] to [10 seconds]
• Duration adjusted from [40 seconds] to [35 seconds]
[High Wizard]
■ Skill - Stonehenge
• The Immobilize effect can trigger at most once every 2 seconds
[Summoner]
■ Skill - Picky Peck/Scar of Tarou/Spirit of Savage/Lunatic Carrot Beat
• CD adjusted from 3 seconds to 5 seconds
• After using the Wildness Build, Max Level Skills change as follows:
Picky Peck: Summons a Picky phantom to deal 720% (500% in PVP) Neutral PDMG to enemies around the target. The phantom then explodes, dealing another 1280% (1000% in PVP) Neutral Damage to surrounding enemies.Scar of Tarou: Summons a Tarou phantom to wound enemies around the target, dealing 600% (480% in PVP) Neutral PDMG, with a 10% chance to leave a bite scar and inflict Status Effect [Bleed] on the target. When the Tarou phantom disappears, it deals another 1120% (900% in PVP) Neutral PDMG to surrounding enemies.
Spirit Of Savage: Summons a Savage phantom to charge at the target, dealing 1000% (800% in PVP) Neutral PDMG to enemies in its path. When the phantom disappears, the path it traveled explodes, dealing 1400% (1150% in PVP) Neutral PDMG to enemies on the path.
Lunatic Carrot Beat: An angry Lunatic phantom beats enemies with a Carrot, striking enemies within a 5-meter radius 9 times. Each strike deals 680% (550% in PVP) Neutral PDMG, with a 30% chance to stun enemies hit. When the phantom disappears, it deals 500% (400% in PVP) Neutral PDMG to the surrounding area.
■ Skill - Scratch
• CD adjusted from 1 second to 0.5 seconds
[Stalker]
■ Skill - Backstab
• Changed from [Additionally increases CRIT DMG by 30% in PVE] to [Additionally increases CRIT DMG by 15% in PVE]
[Champion]
■ Skill - Invasion
• Changed from [additional Neutral PDMG equal to Target’s DEF/2%] to [additional Neutral PDMG equal to Target's Equipment DEF/2%]
III. New Guild League Gameplay – Vigrid Avenge
The long-awaited Vigrid Avenge is finally here!
[Requirements]
Adventurers of Base Level 50 and above can participate in a party.
Start Time: Expected to open on August 3. Please refer to the in-game [Guild League - Guild Schedule] screen for the actual start time.
※For more details:https://roocasia.com/news/170560
IV. Wardrobe Upgrade
Want to quickly switch into your favorite full look? This Wardrobe feature has been fully upgraded with the new [Sets] Tab, making it easier to manage and browse all sets. As long as you own all appearances required for a set, you can equip the complete set with one click, or preview the full look first to easily create the perfect style.
In addition, the Set page now lets you directly view the collection status and item information for each part. It also supports full set storage and full set retrieval, and allows quick filtering based on different conditions, making appearance collection and management more convenient while creating your own exclusive fashionable wardrobe!
V. New Dye Feature
The new Dye feature is now available! Adventurers can create exclusive color combinations for their favorite costumes in the Wardrobe! Appearances that support Color Customization will display a [Dyeable] tag in the Wardrobe interface. After selecting a costume or headwear that supports Color Customization, click the [Go to] button to enter the Dyeing interface, easily adjust colors, and create a one-of-a-kind style.
Even costumes you do not yet own can enter the Color Customization Preview in advance to see exclusive color effect.
Each costume and accessory will save color plans independently, with up to 5 exclusive color combinations available to save. Color combinations between different appearances do not affect each other, and adventurers can switch freely at any time to create their own unique style.
More Outfit Color Customization options will continue to be added in the future, giving more appearances new possibilities and allowing every adventurer to create a truly one-of-a-kind personalized look!
VI. Outfit Shop Upgrade
A brand-new Outfit Shop! Adventurers can purchase their favorite appearance sets in the Outfit Shop
You can now try on sets with one click~ You can also freely mix and match selected accessories in Preview to easily create your own unique style.
The Shop is also launching the Dye Preview Feature at the same time. Costumes with the [Dyeable] tag can jump to the corresponding Dye interface through the [Dye Preview] button~
The Shop will be divided into [Limited-Time Zone] and [Classic Zone]. In the Limited-Time Zone, you can purchase sets and bundles at discounted prices, and purchasing bundles directly will also grant exclusive bonus gifts!
Limited-Time Section: [Roaming Dreamer] Bundle, containing three costumes: [Outfit Pack: Yesternight's Stars], [Outfit Pack: Atlantis], and [Outfit Pack: Floral Elf]
Classic Section: [Mount: Fantasy Unicorn]
Release Time: 30/07 5:00 AM - 15/08 4:59 AM
※ Items in the Limited-Time Zone will be added to the Classic Zone at their original prices in the future, and individual parts will also become available for separate purchase
※ Purchasing a set individually does not include bonus gifts
※ Exclusive bonus gifts will not be added to the Classic Zone
VII. Medal Adjustments
[Medal of Gratitude] effect adjusted from [Increase Pet Additional HP] to [Increase the character's HP and PDEF]
[Medal of Loyalty] effect adjusted from [Increase Pet PATK/MATK] to [Increase the character's HP and Magic Defense]
VIII. Special Event
Operation Refinement
Event Period: 03/08/2026 5:00 AM - 30/08/2026 4:59 AM
Refine equipped gear and complete designated quests to claim rewards including [Oridecon], [Aluminum], and Operation Points. When your accumulated Operation Points reach the specified milestones, you can also obtain [Opt. Refine Pack] and [Opt. Refinement Ore Box]!
※ This event only counts the refinement progress of equipped gear, so please pay attention to your equipment status~
Come refine your gear and unlock abundant rewards!
Hollgrehenn's Redemption
Event Period: 03/08/2026 5:00 AM - 17/08/2026 4:59 AM
Exhausted from refining, Hollgrehenn has fallen into madness. Head out and defeat the Corrupted Hollgrehenn! Participate in Hollgrehenn's Redemption to obtain rewards such as [MVP Card Fragment] and [Purple Card Fragment]
During the event, Hollgrehenn will be working around the clock every day. Starting from work time, he will slack off once every five minutes. Camp the spot and defeat the slacking-off Hollgrehenn. You can participate 3 times per day.
In the first phase, the frenzied Refining Hollgrehenn will appear. In the second phase, an even more powerful, Corrupted Hollgrehenn will appear. Enter combat with Hollgrehenn and find a way to awaken him!
※ After Hollgrehenn is defeated, clones will appear. Defeat them to obtain rewards!
Event Period: 10/08/2026 5:00 AM - 23/08/2026 4:59 AM
During the event, assist other adventurers will grant additional Proof of Union rewards! The daily Proof of Union acquisition limit has been increased to 2500, and the weekly Proof of Union acquisition limit has been increased to 12500!
Cream Revelry
Event Period: 10/08/2026 5:00 AM - 23/08/2026 4:59 AM
Use magic cakes to smear cream on other players! There is no limit to participation attempts, and you can receive rewards up to 3 times daily. Earn points and rewards based on match results in each round!
Cream Revelry features 3 event maps: Serene Forest, Undersea, and Toy Factory.
Participate in the event to receive generous rewards such as [Opt. Refine Box] and [Opt. Refinement Ore Box]!
Cat Paw Caravan Doubled
Event Period: 10/08/2026 5:00 AM - 23/08/2026 4:59 AM
During the event, loading cargo for the Cat Paw Caravan grants double Fame!
IV. Player-Driven Improvements
- Added the Quick Sell feature, allowing players to select and sell items in batches
- Added Character and Item Sharing feature to chat channel
- Added an Emperium Overrun barrage toggle. Barrages can be enabled or disabled via [Settings > Chat Settings > Barrage Settings > Emperium Overrun]
- Adjusted the following maps so that Epoch Branch and Aesir Branch can no longer be used to Summon MVPs - [Goblin Forest][Deep in Payon Forest][Orc Village][Glast Heim Glast Heim][Catacomb][Glast Heim Order 2F]
- Added Reputation Chests. Players can purchase them under Trade - Store - Item - Growth.
- Added status duration display after being infected by a Munak.
X. Combat-related Optimizations & Bug Fixes
Dimension Drill [Cart Contest] mechanic adjustmentsThe cart movement rule has been changed from [When both sides are near the cart, the cart stops moving] to [When both sides are near the cart, the side with more players will push the cart, and the greater the difference in player count, the faster the speed]
Single-match duration reduced from 6 minutes to 4 minutes
• Fixed an issue where the warning direction of MVP Bloody Knight skill - Deadly Charge did not match the actual cast direction.
• Fixed an issue where Rebellion Skill - Razor Kick would trigger a 1s global CD while in Shotgun or Rifle form.
※Global CD of 1s only applies to Pistol Mode.
• Fixed the pet Abyss Witch skill - Lord of Vermilion description, changed [Each attack deals 90% Wind MDMG to up to 10 monsters] to [Each attack deals 90% Wind MDMG to up to 10 monsters and has a chance to inflict Blind on enemies].
*Only the description has been adjusted; the actual effect has not been modified.
• Fixed an issue where the Refine +6 effect of the Divine Armament Build - Ullr was not displayed in the Buff bar.
• Fixed an issue in the Divine Armament Build - Ullr Refine +6 effect where the increase to Ranged PDMG taken by targets was abnormally high.
• Fixed an issue where the Archer's Arrow settings button would occasionally not appear after resetting or upgrading Skill Points.
• Fixed an issue where the Gunslinger would change the selected targets during auto-combat.
• Fixed an issue where the Gunslinger Skill - Shark's Eye could not hit enemies at maximum range while in Gatling Gun Mode.
• Fixed an issue where characters equipped with Card: Ghostring experienced abnormal HP recovery within the effect range of Biochemist skill - Bio Cannibalize.
• Added descriptions for the Bard/Dancer skills Lullaby, Loki's Lament, Eternal Chaos, and Nibelungan's Ring, adding [Ensemble: Usable when a Dancer/Bard is within a 4-meter range]
※ Only the description has been adjusted; the actual effect remains unchanged.
• Fixed an issue where the Minstrel/Gypsy skill - Sincere Sound did not take effect in PVP scenarios.
• Adjusted Bard/Dancer skill - Fantasy Music description, changing from [Upon casting a solo skill] to [After casting a solo skill]
※ Only the description has been adjusted; the actual effect remains unchanged.
• Adjusted Professor skill - Psychic Wave description: duration modified from [7 seconds] to [6 seconds].
※ Only the description has been adjusted; the actual effect remains unchanged.
• Fixed an issue where casting the Summoner skill - Tasty Shrimp Party did not grant the Bunch of Shrimp buff.
• Fixed an issue where the Biochemist skill - Hell's Plant had abnormal target selection during auto combat.
XI. Bug Fixes
• Fixed an issue where the skirt would clip while moving after Doram equipped the Costume - Obsidian Heir.
• Optimized mount equipment names: Dexterity Barding changed to Bonded Barding; Sturdy Barding changed to Galebreak Barding; Protector Barding changed to Loader Barding; Strength Barding changed to Voyager Barding.
• Fixed the Research Level progression description for monsters in the Bestiary - Exploration Records of Glast Heim, so that it matches the progression requirements of other monsters
※ Only the description has been adjusted; the actual upgrade progression requirements have not been changed.
• Fixed an issue where the recommended monster screen displayed abnormally in the Gunslinger's Field Battle interface.
• Adjust Settings - Hotkeys, the middle mouse button can no longer be assigned as a hotkey.
• Fixed an issue where Skill Points could remain unused when using one-click Point Allocation for Blacksmith.
• Fixed an issue where the Job Mount could not be unlocked properly under certain circumstances.
• Adjusted Main-Stars to have phase caps every 5 levels after Level 10. To continue upgrading, the Main-Stars of all Constellations must reach the corresponding limit level.
• Removed the restriction for Mount equipment under Level 60 requiring all slots to reach the corresponding level to continue upgrading. Instead, from Level 65 onwards, a stage cap is set every 5 levels; further upgrades will require all slots to reach the corresponding level limit.
• Fixed an issue where the rarity color of the Accessory icon in Glast Heim MVP rewards was incorrect.
• Fixed an issue where the automatically distributed salary amount for the next week was inconsistent if the current week's guild salary was not claimed.
• Fixed an issue in Team Dungeons - Draconic Cataclysm where Shelter cast the skill [Deep Sleep] too early.
• Fixed an issue where a deleted character's information would still display in the Guild and could not be removed.
• Fixed an issue where the Voice button would block the emoji button when joining Guild Voice on PC.













