• Queen's Bracelet [2]: Magic attack +1% increased to +2%, when refined to +15, magic attack +2% increased to +3%
• King's Pocket Watch [2]: Added effect Magic Attack +2%
•Bright Prism [2]: Adjusted from -20% healing effect to +3% healing effect, increased from +3% healing effect to +5% when refining +15
•Cold Heart [2]: when refining +15, remote physical damage +3% is adjusted to physical damage +3%
Level 95 jewelry set effect adjustment
• King's Pocket Watch [2] Queen's Bracelet [2] 2-piece set Effect: Every 1500 points of SP increase magic damage by 1%, up to 5%, adjusted to every 1000 points of SP increases magic damage by 1%, up to an increase of 10%
•Bright Prism [2] Queen of Heaven's Bracelet [2] 2-piece set effect: Based on your own Base level, every +5 level, the healing effect +1% is adjusted to every level +8, the healing effect +1%
•Cold Heart [2] Phantom Thief Ring [2] 2-piece set effect: based on the sum of the two pieces of equipment in the set, every +3 refined for long-range physical damage +0.5%, up to 5%, adjusted to every +3 refined for physical Damage +0.5%
➤ Knight
Increase the multiplier of Pierce skill, and increase the Autocast of Lion Howling rate for the effect of Strange Long sword weapons.
• Pierce: increase the damage of Pierce by an additional 35% Weapon attack power increased to 45%
■Strange Longsword: When refined to +6, Berserk has a 20% chance to cast a spell automatically. Increase the chance of Vanguard Chase to 30%.
–Description–
In order to improve the knight experience, we have increased Pierce's attack power and Vanguard Chase's trigger rate. We hope that all knight players can deal greater damage.
➤ Crusader
Increase the skill damage multiplier of Rapid Smiting.
•Rapid Smiting: Increase the 1400% non-attribute physical damage to the designated single target to 1470%
–Description–
Due to the poor performance of the Crusader shield Build in the current version, we have strengthened the damage of Rapid Smiting so that it can be used in more scenarios
➤ Priest
Added the effect of gaining damage reduction after casting Cure
Increases the cast range of Pneuma and Safety Wall
• Pneuma: skill casting range increased
• Safety Wall: Skill casting range increased
–Description–
At present, priests have poor survivability in PVP scenes. We have increased the ability to reduce damage after the healing technique is released to improve survival. We have also increased the casting distance of Pneuma and Safety Wall to optimize the feel
➤Blacksmith
Increase the skill damage multiplier of Axe Termination
Increase the weapon refining effect multiplier of Power-off Axe II
➤ Ax Build
•Ax Termination: Increase the 500% non-attribute physical damage to 550% non-attribute physical damage
–Description–
Since the current version of Whirlblade's damage performance is relatively poor, we slightly increased its damage
➤ Cart Build
■Power off Axe II: When refined to +15, the damage of cart-related skills +20% is adjusted to 25% (this effect does not apply to the extra damage brought by the weight of the cart)
–Description–
Since the current version of the trolley genre has low damage in PVE and PVP scenes, we have increased the damage of the cart-related skill
➤ Alchemist
Increase the skill damage multiplier of Acid Terror
Increase the skill damage multiplier of the Demonstration
Increase the skill damage multiplier of Acid Demonstration
•Acid Terror: In the PVE scene, the calculation formula is adjusted to 1400%*(physical attack+magic attack*0.5)*(1+target constitution/full level 100) non-attribute physical damage.
•Demonstration: Causes 230%+30 fire attribute physical damage per second, increased to 350%+30, and there are at most two Firebottles at the same time
•Acid Bomb: increase the physical damage caused by 400% non-attribute to the designated single target to 450%
–Description–
Since the current version of Alchemist's output in PVE scenes fluctuates too much due to the physical problems of the target, we have enhanced its stable output capability and increased the multiplier of the skill so that it can produce high output in various scenarios
➤ Bard/Dancer
Increased the automatic casting distance of Fantastic Light Dance
Increased the healing effect of Eden's Apple/Service for You
Increased the skill damage multiplier of Dissonance/Ugly Dance
Increase the stats of some weapons of Bards/dancers
• Fantastic Light Dance: skill auto-casting range increased
• Service for you: In the PVE scene, the recovery effect is 100% and the healing amount of the physical attack is increased to 150%
• Arrow Vulcan: Increase physical damage from 800%+300 to designated single target to 900%+300
• Ugly Dance: 400% physical damage per second within the range increased to 450%
■Weapon Legendary Dancer Rose Microphone III: Increase the effect of Service for you with a +20% healing effect, and when refined to +15, serve you with a +15 healing effect 20% increased to +40%
■Weapon Flame Whip III: In the PVE scene, Flame Rhapsody deals 150% ATK fire attribute damage per second to the surrounding area, which is increased to 800% physical damage. When refining +15, Flame Rhapsody damage +30% is increased to +50%
■Weapon Electric Shock Whip I: In the PVE scene, the release of musical instrument attack, the flurry of esoteric arrows will trigger an additional 200% magnification of the single target, and the wind attribute physical shock attack will be increased to 600%
–Description–
Due to the poor healing ability of the current version of the dancer, the output ability in the PVE scene is slightly lower, so we have enhanced the healing amount for you and the damage of the output skills and optimized the automatic casting
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