Tuesday, September 20, 2022

Upcoming Update to All Servers

What's new?

Guild Adventure

- Each time the guild explores, MVPs will be generated on different maps to provide challenges.

- Each map has 3 monster spawn points, at a certain time, two of them will spawn MVP to provide challenges.

- The reward is calculated based on the ranking of the damage ratio of each MVP, and the final blow to obtain the MVP will increase the damage ratio by 10%.

- Each MVP calculates the reward independently, so the reward will enter the guild auction after the event ends. The more participants, the higher the upper limit of rewards.

- There is an upper limit on the number of people on each map. When the map reaches a crowded state, the character's resurrection will be sent to the main city of the corresponding occupation.


Space-time Anomaly

- Due to Fujin's mistake in the dimension jump, the monsters in the disordered time and space appeared on the Midgard continent. Because the time and space monsters are too powerful, only the adventurers who joined the guild can pass through the time and space gate to challenge the monsters.

- Due to the instability of the gate of time and space, the time for each challenge is 40 seconds, and the interval between each challenge is 180 seconds.

- In order to better deal with monsters, adventurers can bring up to 4 pets into the challenge. A reasonable lineup is key to obtaining high scores.

- After the challenge is over, the challenge points will be calculated based on the amount of damage in the challenge. Each challenge point will be accumulated, and the guild points will be the sum of the personal points of all members of the guild.

- After the event, based on the adventurer's personal points in the guild's ranking and the guild's overall ranking, personal challenge rewards will be issued, and the guild auction will be opened.


Guild Auction

- Greatly optimize the guild auction. The function entry has been moved from the guild to the main interface.

- The auction items of the guild are produced in the guild event. After the event ends, the auction items produced in the event will enter the guild auction house.

- After the guild event ends, the auction house will open, and all members can participate in the item auction.

- All guild members participating in this guild activity can receive dividends on the auction dividend interface after the guild auction. The higher the guild auction transaction rate, the more dividends the guild members will receive, and the number of dividends each member who can participate in the dividends will receive. It will not exceed 2% of the total dividend pool. Unclaimed dividends will be distributed by mail the next day.

- Items that have passed in the guild auction will be put on the world auction, and all adventurers on this server can participate in the auction.

- Newly joined guild adventurers need to wait 30 minutes before participating in the auction.


Combat System

- Added combat power system and combat power rankings.


- The composition of the combat power system comes from the development of adventurers, including the development of adventurers' levels, equipment, gears, vehicles, and other aspects.

- All adventurers participating in the combat power system ranking will be ranked according to their combat power value, and the top adventurers will receive special rewards.

- Adventurers can choose not to participate in the combat power ranking in the settings.


Valkyrie Feather

- After the adventurer reaches level 45, the [Valkyrie Feather] system will be activated, and the feather system will be activated after completing the guide task of [Understanding Valkyrie Feather].

- Wear feathers on the Valkyrie statue to gain attribute enhancements. A total of 9 statues have been opened so far.

- You can get Feathers by running Helheim, Guild Adventure, Guild Auction, Guild Vending Machine, Feather Shop Exchange, and RO Shop Purchase.


Title System

- After the adventurer reaches level 27, the [Title] system will be activated. Upgrading the title will increase the character's combat power, as well as gain basic attributes (basic attributes include: physical attack, magic attack, and Max HP).

- When playing against a player, extra damage will be dealt to players whose title level is lower than yours, and reduced damage will be dealt to players whose title level is higher than yours.


Accessory cards

- Added accessory card function.

- Accessory cards are produced during guild expeditions and can be obtained in the market.





Alfheim Dungeon


- Adventurers will face a series of levels of increasing difficulty and need to defeat all enemies within a limited time. Every 5 levels, more powerful monsters will appear, and accordingly, the rewards after completing the challenge will be more generous.

- Adventurers can bring up to four pets to fight side by side. Two of them will serve as vanguards, and they can go directly into battle after entering the level, while the remaining two will serve as backups, and they will play immediately after the vanguards are defeated in battle.

- When adventurers pass a new level, they can get a corresponding first-time clearance reward. In addition, adventurers can also sweep once a day to receive sweep rewards.


Temple of Doom

- The second season of Temple of Doom is open.

- The second phase of God's Domain Armament has been added, and the attributes are more powerful, and the attributes of the first phase of God's Domain Armament can be inherited. Adventurers whose wearing level is greater than level 130 and lower than level 130 can continue to wear level 120 divine domain weapons. In addition, the materials dropped in the Temple of Nemesis can be exchanged for the related materials of the first phase of the God's Domain Armament in the store.


Optimized content:

- MVP optimization

  - Increased the number of teams eligible for the MVP headgear/card reward, now the top 10 teams have a chance to receive the headgear/card reward.

  - A new ranking interface has been added to rank total points, injuries, damage, healing and death. Adventurers can view the information of each team's winnings, injuries, injuries and other information on the panel to understand the battle situation of each team.


  - When a member of the team has received team rewards more than 5 times, their team points will be attenuated to a certain extent. One person will be attenuated by 20%. Adventurers can click the score to view the corresponding attenuation coefficient.


- Hoddle dream optimization

  - Greatly optimized the gameplay of Hodel's dream dungeon, making it easier for adventurers to clear the level and get rewards.

  - Adjusted the opening time of Hoddle's Dream to be open all day.

  - Added a new level theme for Hoddle's Dream. The level theme will be rotated when the server refreshes every day, and all themes will be open on Sunday.

  - Added Hoddle Dream ticket requirements, adventurers can get 3 free one-day tickets for Petland every day, with a limit of 10.

  - One-day tickets for Petland can be purchased in the store, limited to 5 times per day.


- Guild system optimization

  - Guild management optimization

    - Guild members can impeach the guild leader who meets the conditions for impeachment.

    - A new guild management interface has been added. Guild managers can manage appointments on the management interface, view the management authority of each position, recruit adventurers without a guild on the recruitment interface, and view information such as the level and function of guild buildings.

    - Added the [Charming Baby] position to the guild management positions, which is used to promote the active atmosphere in the guild. Adventurers appointed to this position will get exclusive appearances (avatars, avatar frames, etc.), as well as their own character statues in the guild scene, and there will be surprises when interacting with the charming baby statues every day~

    - Added guild weekly activity and last week's activity rating. According to the statistics of the guild's activity, it is divided into three levels: A (very active), B (active), and C (inactive).

    - At 5 o'clock every Monday, the guild management will get the weekly management report tool through email. Click to use it to open the weekly management report interface, and you can check the last week's guild fund acquisition, guild member activity, and management rating.


  - Weekly benefits

- Every Monday, the system will comprehensively evaluate the guild's health, the adventurer's activity, and position in the last week, and distribute the last week's salary to the adventurer according to the results of the evaluation of the adventurer's contribution to the guild. Ordinary members will be rewarded with silver coins, and adventurers in management positions will receive additional diamond rewards.

    - Click the [Weekly Benefit] column on the Guild Benefit interface to open the Weekly Benefit interface. The Weekly Benefit interface displays the details of the guild salary paid by the adventurer last week, and the adventurer can view and check the salary.

  - Guild application optimization

    - The guild application interface has been optimized. The guild list in the application interface has been changed to recommend based on last week's activity, and active guilds will get more opportunities to be recommended.

  - Guild Store

    - Added Guild Store function to Guild Welfare interface.

    - Some event boosters and gift boxes are sold in the guild store. The guild leader or vice-chairman can use guild funds to buy them, and all guild members can enjoy them after purchasing.

  - Guild missions

    - After 5:00 every Monday, adventurers can go to the guild scene and talk to NPCs to receive guild quests.

    - There are 30 guild quests per week, which are single-player quests. The types of quests include dialogue, killing monsters, interacting, handing in items, etc. After completing the quests, you can get rewards such as guild contributions, guild tokens, spirit dew, and guild funds.

- Guild skills

    - Adventurers can obtain guild skill upgrade materials by participating in guild activities and completing guild quests.

    - Adventurers can use guild skill upgrade materials to upgrade guild skills to provide additional attributes.

  - Guild sign-in and guild welcome


    - Adventurers can click the guild sign-in field on the guild welfare interface to perform daily sign-in operations. After the sign-in is completed, a sign-in message will be sent to the guild chat channel and a certain amount of copper coins will be obtained. Click the [gear] button on the column to edit the text of the check-in message. If not edited, the system default message will be used.

    - Adventurers can open the guild welcome interface in the single-player guild welcome field of the guild welfare interface, and adventurers can edit the welcome text. After the new adventurer joins the guild, the welcome text will be automatically sent in the guild chat channel, up to three pieces. If not edited, the system default message will be used.

  - Optimized the guild benefit interface and event interface.

  - Shut down the time and space survey team and guild hunting.


Economic system optimization

  - Enhanced rewards for participating in multiple gameplays such as Arena, Battlefield, and Infinite Tower, as well as new exchangeable rewards from guild vending machines and the Valor Store.


Card hole punching & card insertion function optimization

  - Optimized the display content of the card selection pop-up window.

  - After optimization, the card can be replaced directly in the card slot that has been inserted.


Cultivation recommendation optimization

  - Now the cultivation system can provide suggestions for cultivation improvement more intelligently.


Optimized shortcut bar & automatic guard device

  - Optimized the insertion method and added a one-click insertion function.


Backpack function optimization

  - Optimized backpack tab classification and tab display.


- Interface optimization

  - Optimized the art of multiple interfaces such as rewards, stores, achievements, exchange shops and guild interfaces.


Chat system optimization

  - Long press on text messages or emoticons sent by other adventurers to copy them for easy input.

  - Long press on the avatars of other adventurers to @ each other, which is convenient for conversations when there are many people.

  - Optimized the performance in the locked screen state; clicking on the latest message will automatically slide down.

  - The settings button and block list have been moved to the convenient chat box on the main interface.

  - Optimized the interactive interface of rich text such as emoticons, common phrases, props sharing, characters, etc.

  - Added pet emojis; optimized the performance of old bubble emojis.

  - Added coordinate message function, which is convenient for sharing location with other players, such as finding MVP, etc.

  - Added friend channel, you can view the messages sent by your friends.


Chat room optimization

  - Optimized the chat room function entrance, adventurers can directly enter the chat room from the main interface.

  - A password can be set in the chat room, and adventurers can enter the partner's chat room by entering the password.

  - Added chat room popularity value, which increases with the number of speeches, representing the liveliness of the room.


On-hook system optimization


  - Optimized how to obtain the battle time and monster expulsion time.


Equipment enhancement function optimization

  - The [Use] button has been added to the enhancement items. Click to open the enhancement interface.

  - A new button for strengthening five times is added, which can be continuously strengthened multiple times at one time.

  - Added automatic synthesis function, which can be directly strengthened when low-level materials are sufficient.


New optimization

- Optimized the rewards for new adventurers that can be obtained through the new event.

- Optimized the content of the Catnips store.


Adjustment of daily limited-time activities

  - Due to the addition of new weekly events, the time of daily limited-time events has been adjusted accordingly.


- Newbie scenes and dungeon adjustments

- Adjusted the novice scene and dungeon content.


Quick use of backpack props

  - Optimized the quick use of props. A use button has been added to the pop-up window of some props details. Clicking it will directly jump to the corresponding function interface.




3 comments:

  1. More power-up system? More cash-milking?
    Old players looking for new map, new content, new alt job, 4th job as promised earlier 2021 in dev blog.
    As well as job balance, new gears for new valid builds.
    Now this year, we are betrayed. all we got is money grabbing system, and torturing hard ET/TOC if you don't spend.
    These systems r prepared for TW/HK server and next SEA server, KR server will remain as dead as now.
    KR dev, stop pushing the power ceiling, it spoiled the balance even more.
    And made 4th job even harder to balance

    ReplyDelete
  2. How are you so sure this will be updated in all servers?

    KR already announced that they will push the 4th Jobs and Doram
    It looks like the current ROO will stay the same and be upgraded until 4th job
    And Ragnarok Origin 2.0 is its own entity with it's own release in TW/HK and coming this SEA.

    ReplyDelete
    Replies
    1. This was already announced and will be updated to KR, NA, and JP server

      Delete