Swordsman Class Guide

  Swordsman Class


Swordsman is one of the basic classes that can change into either a knight or a crusader. This is a versatile job that can fight as a tank or a damaged dealer in a party The Swordsman can protect allies with provoke which redirects the damage away from the party to himself and can also deal decent damage to the target. 

In this guide we will look into:
- Possible builds for Swordsman
- Recommended Skill Points Allocation
- Recommended Stat Points Allocation
- Recommended Equipments for each Build
- Swordsman Class Progression
- Leveling Spots
- And Special Tips for your Swordsman



Recommend Builds: 

1. Basher Swordsman - This build highlights The Bash skill and can work well with auto-skill cards like Bongun and Stem worm cards, to auto-cast skills when doing Bash.

2. Auto Attack Swordsman - This build highlights the sheer attack speed and continuous normal attack damage and auto bash skill when using Bongun Card.

3. MB Mobber Swordsman  This build focuses on the AoE fire damage of Magnum Break which also increases the Swordsman's attack. 



Skill Points Allocation


> For Basher Swordsman, max out Bash, Fatal Blow, Sword Mastery, Increase HP Regen, and Endure.
> For Mobber Swordsman, max out Magnum Break and Increase HP regen. Then put the rest of the points to any skill that you need like Endure and Provoke. 

> Bash deals neutral physical damage to the target and Fatal blow gives Bash a chance to stun the target. 
> Magnum Break deals AoE fire element damage.
> If you will be using a sword, then Sword Mastery will increase your attack damage. 
> Increase HP regen increases your HP regeneration rate. 
> Endure increases the Swordsman's MDEF and prevents you from flinching when attacked. 
> Provoke taunt the target near the swordsman and increase their DMG but reduces their Defense. 




Recommended Stat allocation

For Bash and Auto-attack build - Add points to STR to increase our Base ATK, and add points to AGI to increase ASPD with a 2:1 Ratio. This increases both the base DMG and the attack speed. 

For MB Mobber Build - Max out STR for more damage. No need to add Dex since Magnum Break increases your hit rate. 



Recommended Equipment

1. Basher Swordsman:



Weapon: Veteran's Sword
Armor: Combat Uniform
Garment: Ancient Cloak or Wool Scarf
Shoes: Tidal Shoes or Soft Leather Boots
Accessories: Silver Ring
Cards: Picky, Ninetails, Andre, (Racial, Element, Size) Cards 

Note: Since this is a skill-type build, all the equipment either adds STR which increases Base ATK, or increases skill DMG.


2. Auto Attack Swordsman:


Weapon: Nagan
Armor: Thief Clothes
Garment: Morrigane's Cloak or Ancient Cloak
Shoes: Morrigane's Boots or Bunny Slipper
Accessories: Silver Ring
Cards: Picky, Ninetails, Andre, (Racial, Element, Size) Cards

Note: You will be using continuous auto attack so equipment that either adds STR or AGI will be good for this build. 


3. MB Mobber Swordsman


Weapon: Magic Spear
Armor: Combat Uniform
Garment: Wool Scarf or Ancient Cloak
Shoes: Tidal Shoes or Soft Leather Boots
Accessories: Silver Ring
Cards: Picky, Ninetails, Andre, (Racial, Element, Size) Cards 

Note: Since this is a skill-type build, all the equipment either adds STR which increases Base ATK, or increases skill DMG.



Swordsman Class Progression

After graduating from the Novice Academy, you will begin your journey by traveling to Izlude, the satellite town of Prontera, to receive your Job Change quest from the Swordsman Guild. 

The first quest is to help the Kafra that is being bullied in the town. 
Next is completing the quiz about the swordsman
And as for the final trial, you need to cross to the other side of the bridge. 

Congratulations! You are now a Swordsman.

You will receive a Sword for your weapon.



1. Once you change your job to Swordsman, focus on completing the "Twilight Lotus" quest.
2. You will be Base Lvl 15 and will be able to unlock the daily commission quest. Do not spend your daily tickets here and hunt monsters outside the town first. Until you reach Base level 17 where you can complete the "Traces of Baphomet: Sub quest."
3. Once done, hunts some Rockers and Thief Bugs until you reach Base level 22.
4. Continue the Main quest "Spirit Pieces."
5. And complete the rest of your battle time grinding in the following leveling spots.


Leveling Spots:

Target Medium and Large Size monsters to reduce the weapon size penalty.

1. Prontera West Gate - For Base levels 10 to 20. Target Rockers and Thief Bugs for cards.

2. Northern Geffen - For Base level 20 up. Target Mandragora for Card.

3. Byalan Island - For Base level 40 up. Target Vadon for Card. 



Special Tips for the Swordsman Class:

- Don't forget to buy Iron Daily in the tool Shop. You can only buy 40 pieces each day and you need iron to craft 2 headgear. 
- In case you need some ASPD, use a concentration potion to increase your ASPD. 
- After you exhausted your combat time, proceed with MR to increase its level. 




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