Ragnarok Origin Lord Knight Guide



Lord Knights are deadlier than their non-transcendent variant, these armor-clad warriors will prove their might with their vast armory of deadly tools. They can conquer anything that prevents them from pursuing truth and justice.

Lord Knights have matched the defensive capabilities of a Crusader with the use of gigantic, two-handed swords. If all else fails, don't fret. These powerful warmongers have the ability to go Berserk, striking fear in the hearts of their enemies. The massive power output of a Lord Knight in this state can crush through the tapestry of the tough.


Builds:
The builds are mainly divided into four types: Spiral Pierce LK, Crit LK, Tank LK, and Aspd LK.

1. Spiral Pierce LK highlights their mighty spear dealing neutral physical DMG to a single target. Unlike using Cardo, LK now uses the Cyclone Spear that removes the cast time of Spiral Spear dealing continuous deadly strikes.

2. Crit LK can dish out massive continuous Crit DMG when doing normal attacks. They can also switch to Berserk mode, adding more destructive power.

3. Tank LK uses its sheer defense and life-steal nature to receive more DMG from the target monster and take away the aggro from other DPS in the party. They also give a decent amount of DMG while keeping their HP and DEF always up.


Up next, Skill Points allocation


Spiral Pierce LK


Since we will be using Spear, no need to add points to Sword-related skills.

For Swordsman, Max out Increase HP Regen, Provoke, and Endure. Then put points to Bash and Magnum Break.
For Knight, Max out Spear Mastery, Riding, Cavalry Mastery, Charge Attack, and Iron Will. Then allocate the rest of the points to any skill that you need.
For Lord Knight, Max out Spiral Pierce which is your main DMG Skill. Then max out Concentration, Joint Beat, and Tension relax.
- We focused on getting all possible buffs that we can get to increase our Spiral Pierce Damage. 


Auto Attack / Crit LK


For Swordsman, Max out Increase HP Regen, Sword Mastery, and Endure. Then put points to Bash and Magnum Break
For Knight, Max out Riding, Cavalry Mastery, Charge Attack, Sword Quicken, and Vanguard Force. Then put the rest of the points to any skill that you need.
For Lord Knight, Max out Aura Blade, Joint Beat, Frenzy, Parry (If you will use Muramasa), and Concentration.
- We focused on getting a Sword-related buff as well as an attack-related buff to increase our Auto Attack. 


Tank LK


For Swordsman, Max out Increase HP Regen and Sword Mastery. Then put points to Bash and Magnum Break and Endure.
For Knight, Max out Riding, Sturdy Strike, Lion Roar, Iron Will, Sword Quicken, and Charge Attack
For Lord Knight, Max out Aura Blade, Parry, Frenzy, and Concentration. Then put the rest of the points Tension Relax.

- We focused on getting Lifesteal and DEF buff to increase our survivability to tank incoming Damage.


Up next, recommended Stat allocation

For Spiral Pierce LK, it is recommended to Max out both STR to increase the Base ATK and physical DMG. And AGI to increase your Attack Speed.

For Auto Attack / Crit LK, it is recommended to Max out STR, AGI, and LUK. Then put the rest of the points into either DEX or VIT.

For Tank LK, it is recommended to Max out STR and VIT. Then put the rest of the points to either LUK or Dex.


Up next, let's check the recommended equipment.




For base level 10 until 50 you can go either with the Bash build or Magnum Break build. Depending on your target monsters. You can upgrade your weapon to match your level to add more ATK. For the armor, you can use the free Armor that you will get in the Growth system.
 
Once you reach base Lv 50, you can craft either a Veteran sword to increase the Bash DMG. Magic Spear for Magnum Break build or Piercing Spear for Pierce Build.
For the armor, garment, and Shoes, you can use a Combat uniform, Ancient Cloak, and bunny Slipper. This equipment adds STR and LUK which gives more DMG.



For Level 60, you can opt out of crafting an armor set and weapon, Just grab accessories either Ring for more DMG, or Martyr's Leash for more ASPD.

For Level 70, you can upgrade your weapon depending on your build. For the Tank build, you can use Krasnaya. You can also opt-in to start using Cardo to take advantage of the increased DMG.


For Level 80, you can craft Tyr's Blessing Set to further increase your DMG, or craft Goibne's set for survivability. You can still use Cardo at this point. No need to craft a weapon, unless you need a little boost of DMG. For accessories, grab Nile Rose or Brooch from Dracula.

For Level 90, For Level 90, time to upgrade your weapon. The new Mythic Equipments will be available this time so you only need to craft 1 weapon and 1 Armor set and switch depending on what you need for your build. For accessories, grab the Dark Knight Gloves and Emblem from Chimera.


For Level 100, It is recommended to upgrade all your equipment (Armor set and Weapon). A new weapon will be available for you to try, the Marlin Spear for Pierce Build.

For Level 105, grab the accessories you need for your build. Valkyrie War set for ATK, Valkyrie Fury for Crit, and Elf King set for Tank build.

For Level 110 Upgrade all of your equipment again (Armor set and Weapon).

For Level 105, grab Doom Bringer Set or Star Earrings for Tank, and Pendant of Chaos for ATK.


Leveling Recommendation

Level 10~50
Complete Main storylines and sub-quests.

For two-hand swords and Spears, you may want to target Large Size Monsters since these weapons have weapon size penalties for Small and Midsize monsters.




For the one-hand sword, target Mid-size monsters since this weapon has a weapon size penalty for Small and Large Monsters.



It is recommended to target monsters that have the cards that you need. Most recommended are cards that add more DMG to the target's size, race, and element.


Hunting targets:
Below level 30: Rocker. Thief bug, Scorpion
Level 30: Muka, Giearth, Mandragora, Andre,
Level 40: Hydra, Thara Frog, Vadon, Goblins
Level 50: Skeleton Worker, Minorous.
Level 60 -80: Requiem, Golem, Orc Zombie, Mantis, Swordfish
Level 80 - 90: Wraith, Kobolds, Petites
Level 90 - 100: Sropho, Arclouze, Alice, Zombies

For Spiral Pierce build, target small-size monsters to deal additional DMG.
For Pierce Build, target large Monsters to deal additional DMG.


Enchantment
For Weapon and accessories - Focus on getting Melee DMG enchant
For Armor - Focus on getting
For Headgears -


Card Inlay
For Weapon, use cards that increase DMG to Size, Race, and Element
For Armor and garment: use cards that increase HP or changes element
For Shoes - use cards that increase HP regen or Attack speed
For Accessories - use cards that add STR (Mantis), CRI (Kobold), or VIT (Muka)

Medals


Upgrade medals with this priority
Medal of Glory > Heroism > Charm > Blazing Wind >
Holy Medals: Storm > Fire > Rock > Frost

Pets


For S-class Pets:

Since Lord Knight lacks AoE damage, Dunell is the best pet to help clean up a group of monsters.

Second is the Oni Samurai especially if you are going to the ASPD or Crit Build since you will be able to stack ghost counter fast.

Earth lord can be a replacement in spots where you can 1 hit kill each mob and EL will gather the mobs for you.

The Fire Lord is a replacement for Oni Samurai to help you finish off a mob.



For A-class pets:

Candle Lady - This pet heals us and gives us a fire element shield that absorbs damage (5% of Max HP) and also adds AoE fire element damage. 

Next is Sohee - Which grants a buff that increases ASPD, MSPD, and Life Steal. 

Next is Divination Cat - Which grants a battle blessing buff. Though this gives random effect from ASPD, PATk/MATK increase, CRI increase, and CRI DMG increase. 

And lastly Bapho Jr - This is a low prior since it only heals us if the Pet deals crit damage. You may want to focus on increasing the pet's LUK and CRIT equips. 



Statue


Max out Duel - all
Wisdom - Bridge
Rune - Ink, pen
Fortitude - All
Weapon - All
Mist - All
Intimidation - All
Relic - All


Feathers
Max out Valor and Glory (STR and DEX)


Mount


Max out Courage, Loyalty, and Charisma Stats. This increases ATK, Max HP, and ATK %


Imprint


For the Imprint, embed Light Befalls, and Aura Enchantment. As for the passive imprints focus on getting imprints that either increase ATK, CRIT, and HP. 

Light Befalls or Holy Light Descend Active imprint generates a Magic circle that reduces DMG taken by allies within the area. 

Aura Enchantment is an LK-exclusive imprint that increases the duration of LK's Aura Blade buff.




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