It is stronger against advanced sub-magic and undead attribute monsters. It does damage to enemies and helpful to allies.
Weapon: Wand, Mace
skill information
SP recovery
Increases SP natural recovery. Recovers 3 ~ 30 + 0.2 ~ 2% * Max SP every 10 seconds, and the amount of recovery increases by 105 ~ 150% when using SP recovery items.
Gloria
All party members' LUK is increased by 30 and lasts for 30 to 60 seconds.
Resurrection
Borrows the power of an angel to revive a dead ally and restores HP equal to 10 ~ 80% * Max HP.
Recovery
Removes status ailments from allies. The dispel effect increases according to the skill level and includes the effect for lower levels.
Magnus Exorcismus
Summons a magic circle of crosses within the specified range to inflict 67 ~ 867% Holy property magic damage to all monsters within the range. The magic circle lasts 5 to 14 seconds. Special Consumption: 1 Blue Gemstone
Magnificat
All party members' natural SP recovery is increased by 100% and lasts for 30 to 90 seconds.
Mace Mastery
The proficiency of blunt-type weapons is improved, and ATK is increased by 3 to 30.
Sanctuary
Summons the light of the Holy Spirit in a designated area to recover 100-1000 HP per second. When an immortal or demon type monster comes into range, it inflicts 50 to 500 holy attribute magic damage per second and knocks it back. Holy Power is activated on up to 4 to 13 people and lasts for 3 to 12 seconds.
Safety Wall
Creates a barrier at the designated location to reduce short-range physical damage from allies and self that enter the barrier by 100%. It can withstand up to 1 to 10 attacks for 5 to 50 seconds.
Special Consumption: Blue Gemstone*1
Aspersio
Changes the attribute of one designated party member and one's own weapon to a holy attribute and lasts for 60 ~ 300 seconds.
Impositio Manus
Increases the ATK of all party members by 5-50 and lasts for 300 seconds. When skill level 10 is achieved, ATK + 50, ATK + 20% additional effects are given to self.
Judgment
75% chance to hit the enemy 4 times for ATK 230 to 500% physical damage, 15% chance to hit 2 times for ATK 120 to 300% physical damage to non-type physical damage, 10% chance to hit 8 times for ATK 390 to 750 % Inflicts non-attribute physical damage. During normal attacks, the skill is automatically cast with a 7 to 25% chance, dealing 120 to 300% ATK of non-attribute physical damage.
Turn Undead
Purifies immortal attribute monsters. Inflicts 50% Holy property magic damage or has a 2-20% chance to immediately remove a monster.
Pneuma
Creates a barrier at the designated location to reduce long-distance physical damage from allies and self that enter the barrier by 100%. Pneuma can withstand up to 1 to 10 attacks for 5 to 50 seconds.
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