Mage
Skillfully different from all elements that exist in the world, he always studies the properties and characteristics of monsters and helps his allies with high intellectual ability and knowledge.
Weapon: Wand
Skill Information:
SP recovery improvement
Increases SP natural recovery. Recovers 3 ~ 30 + 0.2 ~ 2% * Max SP every 10 seconds, and the amount of recovery increases by 105 ~ 150% when using SP recovery items.
Lightning Bolt
Drops lightning at the enemy, dealing 100 ~ 1000% MATK + 8 ~ 800 wind property magic damage.
Soul Strike
Summons an ancient spirit to inflict 50 ~ 110% + 40 flame elemental magic damage in 3 steps. 10-50% magic damage is added to immortal enemies.
Stone Curse
Inflicts MATK 110 ~ 200% + 20 ~ 200 continuous magic damage to the enemy, and has a 38 ~ 65% chance to inflict a petrification effect on the enemy.
Thunder Storm
Drops lightning at the saved location, inflicting wind property magic damage equal to MATK 100 - 1000% + 5 - 250 to up to 10 monsters in the target area.
Energy Coat
Using magical powers, he puts a shield around his body. If current SP exceeds 50% of Max SP, damage taken is reduced by 15%, if current SP is below 50% of Max SP, damage taken is reduced by 10%, lasting 7 seconds
Cold Bolt
Attacks the enemy with an arrow made of ice, dealing 100 ~ 1000% MATK + 8 ~ 800 water property magic damage.
Frost Diver
Inflicts MATK 110 ~ 200% + 20 ~ 200 water property magic damage to the enemy, and has a 38 ~ 65% chance of freezing effect.
Fire Ball
Inflicts 100 ~ 280% MATK + 8 ~ 80 Fire property magic damage to up to 10 nearby monsters with a ball of fire.
Firebolt
Attacks the enemy with an arrow made of fire, inflicting Matk 100 ~ 1000% + 8 ~ 800 fire property magic damage.
Fire Wall
Creates a fire wall in the specified area to block access. When an enemy target excluding immortal monsters passes, you take 80% + 10 to 100 fire property magic damage. You can block up to 8 to 17 times in 7 to 16 seconds.
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