Alchemist


Meet the Alchemist, an advanced job for Merchant This job utilizes many deadly potions as their skill and summon diverse types of Homunculus to help them in various situation. Don't be deceived by their friendly look, their potion is packed with a punch!

A master of item crafting, he has the ability to create anything.

Weapon: Ax, Blunt

Skill Information

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Demonstration

    Throws a Molotov cocktail at a target within a designated area, dealing 110-230% Fire property physical damage to up to 10 monsters per second. Lasts 10 to 30 seconds, with a 1 to 5% chance to destroy the enemy's shoe equipment.

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      Learning Potion

        Enhances the effect of chemical potions through Alchemist's alchemy. Increases Acid Terror, Demonstration, and Acid Demonstration skill damage by 2 to 10%.

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          Resurrect Homunculus

            Resurrects the dead homunculus. Upon resurrection, the homunculus recovers 100% of HP.

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              Life Sign

                Target the target and inflict 140-320% non-attribute physical damage to the designated target. Increases target's creature damage taken by 6-15%. lasts 10 seconds

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                  Bioethics

                    The Alchemist trains the creature strongly, increasing the creature's Max HP by 3-30%. After 6th level, increases physical damage reduction by an additional 3% for every 1st level.

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                      Sphere Mine

                        Throws a marine spear at the target and explodes after 2 seconds, inflicting 350 to 800% non-attribute physical damage around the target.

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                          Acid Terror

                            Throws a hydrochloric acid bottle at the designated target, dealing 130 to 400% non-attribute physical damage. 1 to 10% chance to destroy the enemy's armor and cloak.

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                              Ax Mastery

                                The proficiency of axe-type and blunt-type weapons increases, increasing ATK by 3 to 30.

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                                  Chemical Protection (Armor)

                                    Adds chemical protection (armor) status to the designated party member to prevent the armor from being released/destroyed. Lasts from 60 to 180 seconds

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                                      Chemical Protection (Weapon)

                                        Adds chemical protection (weapon) status to designated party members to prevent weapons from being released/destroyed. Lasts from 60 to 180 seconds

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                                          Call Homunculus

                                            Summons a creature to aid in battle.

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                                              Pharmacy

                                                Alchemist's potion and vial crafting success rate are increased. The probability increases with the level.

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                                                  Molotov Enhancement

                                                    Molotov cocktails grant additional ignition effects and reduce target defense by 12-20%


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