Tuesday, July 8, 2025

Ragnarok Origin Hugel Expansion Update


I. Hugel, Land of Ruins

Adventurers, are you ready to embark on an exploration of the brand new map, Hugel?

1. Beware! Hugel's Fruits Bite!

The brand new map, Hugel, is now open! The new main city [Hugel Town] and wilderness maps [Hugel Field], [Sealed Tower], and [Temple Ruins] are now accessible! Adventurers can venture forth and explore. The map is also full of little surprises waiting for adventurers to discover! Visit the official website to catch a glimpse of this charming European-style pastoral town: [Hugel Exploration Guide]

Adventurers who have reached Base Level 131 will receive a pigeon post from NPC Kases, enabling them to accept the quest [Mysterious Town] to unlock the new Hugel main story. Completing the main quest will grant a large amount of Base EXP rewards and furniture: Lotus Leaf Blueprint.

Time can bury cities, but it cannot bury true hearts. In Hugel, adventurers can also make many new friends: Quinn, Nikki, Marias, Lophira, Roger, Dorothy, and Dada. New stories are about to unfold, and new adventures await you! For more exclusive secrets of Hugel NPCs, please visit: [Hugel Legends: A Great Revelation]

2. New Monsters, New Cards

New monsters and new MVPs: Detardeurus, Randgris, and Memory of Thanatos are here! Face new challenges with your teammates!

At the same time, new cards are also waiting for adventurers to collect!

[New MVP Cards]: Detardeurus Card, Memory of Thanatos Card, Randgris Card [New Monster Cards]: Nobless Card, Green Bellus Card, Red Bellus Card, Consoler Card, Requiem Card, Frenzied Evil Box Card, Shadow Demon Card, Yellow Plasma Card, Black Cube Demon Card, Headless Dragon Card, Executioner Card, Colored Shadow Demon Card


[MVP Cards]

  • Detardeurus Card

    • Base Effect: Magic SP Consumption +10%, Physical Damage Reduction +40%

    • Advanced Effect: Physical Damage Reduction +5% / Max HP +6% / Max HP +10%

    • Collection Attribute: Physical Damage Reduction +3%

  • Memory of Thanatos Card

    • Base Effect: Max HP +10%, Unique Effect: 10% chance to restore 10% of Max HP when attacked. Physical and Magic Damage Reduction increases by 40% for 5 seconds. Cooldown 10 seconds.

    • Advanced Effect: Max HP +5% / Chance to trigger HP restore effect when attacked increases by 5% / Duration increases to 7 seconds

    • Collection Attribute: Max HP +3%

  • Randgris Card

    • Base Effect: Unique Effect: When taking lethal skill damage, retain 1 HP, purify all debuffs, become invincible for 1 second, and restore HP/SP to 70%. This effect has a 3-minute cooldown.

    • Advanced Effect: Physical/Magic Damage Reduction +5% / Max HP +6% / Physical/Magic Damage Reduction +10%

    • Collection Attribute: Magic Damage Reduction +3%


[Monster Cards]

  • Novus Card

    • Base Effect: Burn Resistance +30%, Max HP +6%

    • Advanced Effect: Burn Resistance +15% / Max HP +3% / Max HP +4%

    • Collection Attribute: Max HP +1%

  • Green Ferus Card

    • Base Effect: Physical Attack +25

    • Advanced Effect: Physical Attack +10 / Physical Attack +15 / Physical Attack +30

    • Collection Attribute: Max HP +50

  • Red Ferus Card

    • Base Effect: Magic Attack +25

    • Advanced Effect: Magic Attack +10 / Magic Attack +15 / Magic Attack +30

    • Collection Attribute: Max HP +50

  • Solace Card

    • Base Effect: Poison Property Damage Reduction +15%, VIT +5

    • Advanced Effect: VIT +5 / Poison Property Damage Reduction +1.5% / Poison Property Damage Reduction +2.5%

    • Collection Attribute: Crit Shield +2

  • Shelter Card

    • Base Effect: Max HP +3%, Damage Reduction from Undead Race +5%

    • Advanced Effect: Max HP +0.5% / Max HP +1.5% / Damage Reduction from Undead Race +2.5%

    • Collection Attribute: Physical Attack +5

  • Ancient Mimic Card

    • Base Effect: STR +4, Physical Attack +20. When dealing physical damage, there is a 20% chance to enter "Core Overload" state for 6 seconds, increasing physical damage by 7% and attack speed by 10%. Cooldown 12 seconds. Effect does not stack, only resets duration. Multiple cards do not stack chance.

    • Advanced Effect: STR +4 / Physical Damage +3% / Core Overload trigger chance +5%

    • Collection Attribute: Physical Attack +12

  • Skogul Card

    • Base Effect: Ignore Magic Defense +5%, INT +2

    • Advanced Effect: INT +2 / Ignore Magic Defense +2% / Ignore Magic Defense +3%

    • Collection Attribute: Ignore Physical Defense +2%

  • Plasma Card

    • Base Effect: Max HP +3%, Damage Reduction from Dragon Race +5%

    • Advanced Effect: Max HP +0.5% / Max HP +1.5% / Damage Reduction from Dragon Race +2.5%

    • Collection Attribute: Magic Attack +5

  • Skeggiold

    • Base Effect: INT +4, Magic Attack +20. When magic skills hit an enemy, there is a 20% chance to trigger "Void Resonance" for 6 seconds, increasing magic damage by 7% and reducing magic SP consumption by 10%. Cooldown 12 seconds. Effect does not stack, only resets duration. Multiple cards do not stack chance.

    • Advanced Effect: INT +4 / Magic Damage +3% / Void Resonance trigger chance +5%

    • Collection Attribute: Magic Attack +12

  • Hydrolancer Card

    • Base Effect: Magic Attack +20, Magic Attack +2%

    • Advanced Effect: Fire, Water, Wind, Earth Property Skill Damage +2.5% / Magic Attack +5% / Fire, Water, Wind, Earth Property Skill Damage +5%

    • Collection Attribute: Magic Attack +12

  • Retribution Card

    • Base Effect: Magic Damage +5%. When performing a magic attack, there is a 5% chance to auto-cast "Magic Bombardment," dealing 50% Earth property magic damage to up to 30 enemies within a 4-meter range, and reducing enemies' movement speed by 30% for 3 seconds within the bombarded area. This effect has a 10-second cooldown. Multiple cards stack chance.

    • Advanced Effect: Magic Damage +2% / Chance to auto-cast Magic Bombardment on magic attack increases by 3% / Cooldown of Magic Bombardment trigger -4 seconds

    • Collection Attribute: Magic Attack +12

  • Frus Card

    • Base Effect: Max HP +4%. When attacked, restore 100 SP. This effect has a 0.5-second cooldown.

    • Advanced Effect: Max HP +1% / Max HP +3% / SP restored when attacked increases by 100

    • Collection Attribute: Max HP +1%


3. Hugel Welfare Party Begins

Hugel is online, and a welfare party prepared for adventurers is here! Let's see what version activities and gifts are available!

Visit the event announcement to learn more about the Hugel Welfare Party: [Hugel Town Opens, Welfare Party Begins!]

Gift of the Sealed Tower Hugel Town opens, bringing surprising good gifts! From 07/09 to 07/15, you can receive numerous surprising gifts daily via mail, including Select Pet Box I*1, Mouth Ornament - Grazing*1, and more!

Super Novice Summoning Ritual Event Time: 2025/07/10 5:00:00 - 2025/07/16 5:00:00 During the event, adventurers can receive a slogan to rescue Novices daily through the in-game daily login pop-up window. When the number of adventurers who send the slogan on the world channel reaches 777 across all servers, power will be channeled to unseal the Super Novices, and their gratitude will be received! Every evening at 19:00, the Super Novices will send out daily gratitude gifts to adventurers via mail. Adventurers, remember to check your mail!

Conquer! Tower of Valhalla! Event Time: 2025/07/14 5:00:00 - 2025/07/20 23:59:59 After the Tower of Valhalla opens, by 2025/07/20 23:59:59, adventurers ranked in the top 50 on the leaderboard of each server can receive gifts from the Tower of Valhalla! Event Rewards: 1st-5th Place: Title [Lord of Valhalla] and accompanying sticker, Soul Summoning Gem*10, Swamp House Blueprint*1 6th-20th Place: Title [Valhalla Conqueror], Soul Summoning Gem*5, Swamp House Blueprint*1 21st-50th Place: Title [Valhalla Master], Soul Summoning Gem*3

Dorothy's Commission - Find the Fruit Spirit Event Time: 2025/07/14 5:00:00 - 2025/07/20 23:59:59 During the event, Dorothy will tell adventurers the target monster for the day's commission. After adventurers find the monster in Hugel Town, take a photo (it can be a close-up of the monster or a group photo!), and leave a comment with the monster photo under the daily event post on the FB fan page to claim Dorothy's daily thank-you gift. To thank adventurers for their help, Dorothy has also specially prepared an additional title and limited appearance for adventurers who help her for 7 consecutive days: Headwear - Little Duck Safety Helmet*1!

Branch Battle Royale Event Time: 2025/07/14 5:00:00 - 2025/07/28 4:59:59 During the event, you can use Divine Tree Branches and Aged Twigs to summon [Detardeurus], [Memory of Thanatos], and [Randgris]. The top 500 chosen adventurers in the server for the number of new MVPs summoned will receive a gift from Memory of Thanatos.


II. New Class: Super Novice

The brand new external class - Super Novice will officially launch on July 16th!

As the ultimate evolution of the Novice, the Super Novice breaks through class limitations and gains various traits: they can learn representative skills from various classes before their 3rd job advancement, freely switch between melee disruption, ranged support, and extreme output modes according to combat situations, and achieve tactical cooperation difficult for other classes through skill combinations.

  • Super Novices can only freely transfer from other 3rd job classes and cannot freely transfer during the Novice/1st Job/2nd Job/Advanced 2nd Job stages.


III. Valhalla Grimoire

The power of Valhalla comes from an ancient magic book and magic cards containing the power of stars, found in the Temple Ruins. Within them are sealed different people and things blessed by star array power, for adventurers to command. Adventurers can click the [Valhalla Grimoire] icon on the main interface to enter the Valhalla nurturing interface.

Unlock Level: Base 130

[Acquiring Valhalla]

  • Adventurers can acquire Valhalla directly, or manually unlock Valhalla after collecting enough fragments of a specific Valhalla. If duplicate Valhalla are acquired, they will automatically be decomposed into a specified number of fragments of the same name.

  • Valhalla and Valhalla fragments can be obtained through the Tower of Valhalla, Guild League, Kingdom War, and Four Realms, or by using [Soul Summoning Gems] to draw in Valhalla Summon.

[Valhalla Attributes]

The attributes provided by Valhalla consist of three parts: Unlock Attributes, On-Duty Level Up Attributes, and On-Duty Advancement Attributes. Click the [Album] button on the Valhalla Grimoire interface to nurture Valhalla and enhance attributes.

  • Unlock Attributes:

    • After an adventurer acquires a specific Valhalla, its unlock attributes will be activated. Adventurers can enjoy the unlock attribute bonus without putting the Valhalla on duty.

    • Acquiring more Valhalla and increasing their levels and tiers can increase the [Valhalla Album] level.

  • Deployed Level Up Attributes:

    • On-Duty Level Up Attributes only take effect for Valhalla that are "on duty".

    • There are a maximum of 5 Valhalla slots that can be on duty.

    • The On-Duty Level Up Attributes of Valhalla are affected by the Valhalla's level.

    • Adventurers cannot put Valhalla on duty or take them off duty while in combat.

  • Deployed Advancement Attributes:

    • On-Duty Advancement Attributes only take effect for Valhalla that are "on duty".

    • On-Duty Advancement Attributes are related to the current tier of the Valhalla. After the Valhalla's tier is increased, it can not only enhance existing On-Duty Advancement Attributes but also unlock more On-Duty Advancement Attributes.

[Valhalla Sets]

  • Valhalla have different quality set combinations, and each set can provide different set effects.

  • Putting all Valhalla in a set on duty will grant the set effect.

  • The higher the Valhalla's rank, the higher the set effect level. The set effect level is determined by the lowest Valhalla rank in the combination.

[Valhalla Levels]

  • Adventurers can consume "Valhalla EXP Books" to level up Valhalla.

  • Increasing Valhalla levels can enhance Valhalla's On-Duty Level Up Attributes.

[Valhalla Advancement]

  • Valhalla can be advanced by consuming fragments of the same name. Specific tiers require additional consumption of Valhalla Advancement Stones of different qualities.

  • Valhalla Advancement Stones can be purchased with Diamonds/Meow Meow Fruits in the marketplace and can also be obtained through Valhalla Summon and the Tower of Valhalla.

  • Advancement can unlock new On-Duty Advancement Attributes or upgrade existing On-Duty Advancement Attributes.

[Loadout Schemes]

  • Adventurers can save multiple Valhalla loadout schemes and customize their names.

  • Switching loadout schemes has a cooldown. During the cooldown, loadout schemes cannot be switched.

  • Adventurers cannot switch schemes while in combat.

[Valhalla Summon]

Valhalla Summon is one of the main ways to obtain Valhalla.

  • Adventurers can find the [Pray] button through the Valhalla Grimoire interface to enter the Valhalla Summon page and draw.

  • Using "Soul Summoning Gems" allows drawing. "Soul Summoning Gems" can be purchased with Meow Meow Fruits/Diamonds in the marketplace.

  • "Soul Summoning Gems" can not only draw Valhalla and Valhalla fragments but also items like "Valhalla EXP Books" and "Spirit Cores".

  • Each "Soul Summoning Gem" used grants 1 "Spirit Core". "Spirit Cores" can be exchanged for "Valhalla EXP Books" and various quality "Valhalla Advancement Stones" in the Point Shop - Valhalla Shop.

  • Valhalla Prayer has a guaranteed draw function: a Legendary Valhalla is guaranteed within 50 draws, and a Mythic Valhalla is guaranteed within 120 draws.

  • Valhalla Prayer also has a Wishlist function. Adventurers can select 2 Legendary Valhalla and 2 Mythic Valhalla as their wish Valhalla.


IV. Tower of Valhalla

On 2025/7/14 05:05, the Tower of Valhalla officially opens!

Those who conquer the Tower of Valhalla will gain the recognition of countless Valhalla and endless glory.

A [Tower of Valhalla] button has been added to the Endless Tower interface. Click it to enter the new gameplay: Tower of Valhalla.

Unlock Conditions: Complete Endless Tower Normal Mode 60 layers and reach Base Level 130.

[Gameplay Summary]

  • The Tower of Valhalla has 60 layers, each with 5 powerful enemies.

  • Each layer has corresponding clear conditions. Achieving one clear condition unlocks 1 star. A maximum of 3 stars can be unlocked per layer.

  • Lighting up 1 star is considered clearing the current layer and grants clear rewards. If fewer than 1 star is obtained, the challenge fails, and no rewards are obtained.

  • Each layer of the Tower of Valhalla will have corresponding affix effects and unlock conditions. Details can be viewed in the in-game Tower of Valhalla interface.

  • The first 30 layers of the Tower of Valhalla can be skipped based on clear time. Skipping layers will no longer occur after layer 30.

[Gameplay Rewards]

  • 1 star grants the reward for the current layer.

  • In addition to the rewards for each layer, the Tower of Valhalla also has first-clear rewards for corresponding layers.

  • Successfully challenging the first 30 layers of the Tower of Valhalla will grant all rewards from Endless Tower Normal and Challenge modes.

  • Clearing the Tower of Valhalla weekly can grant many Valhalla fragments, Valhalla nurturing items, and even a chance to directly obtain the Mythic Valhalla: Yifa.

[Leaderboard]

  • Ranking data primarily calculates the total number of stars obtained by the adventurer's team. If the total number of stars is the same, adventurers who reached that number of stars first will be ranked higher.

  • Leaderboard data refreshes daily at 5:00. Weekly settlement is at 5:00 on Monday.

  • Ranking rewards include exclusive titles!


V. Breakthrough! Level 140!

The server level and adventurer Base level caps have been increased to 140! When adventurers who have already reached Lv.130 first log in, all stored excess Lv.131 experience will be converted into season currency at a certain ratio. Season currency can be exchanged for various materials in the season shop!

  • Characters reaching Lv.140 are considered max level and cannot continue to level up, but they can still gain and accumulate experience. Excess experience can be exchanged for items in the experience shop.

  • Pet levels and equipment enhancement levels will also have their caps increased to Lv.140.


VI. Loki Cup Practice Matches Underway

[Practice Match Schedule]

  • July 10th 20:55-21:20

  • July 12th 20:55-21:20

  • July 15th 20:55-21:20

  • July 17th 20:55-21:20

  • July 19th 20:55-21:20

  • July 22nd 20:55-21:20

  • July 24th 20:55-21:20

  • July 26th 20:55-21:20

  • July 29th 20:55-21:20

  • July 31st 20:55-21:20

  • August 2nd 20:55-21:20

  • Due to the Loki Cup schedule adjustment, the Guild League activities originally scheduled for the evenings of July 8th, July 10th, July 12th, July 15th, July 17th, July 19th, July 22nd, July 24th, July 26th, July 29th, July 31st, and August 2nd will be replaced by Loki Cup Practice Matches. Each practice match will award corresponding practice match rewards! After the practice matches, the Loki Cup Auction event will also open. Adventurers in need should not miss it!

  • The Loki Cup Practice Matches offer abundant rewards and are an absolutely unmissable event for adventurers! The Guild League activities closed due to the Loki Cup schedule adjustment will not issue corresponding compensation. Thank you for your understanding, adventurers!

  • The estimated time for Guild League to reopen is August 5th. Server-wide League will open during the week of August 5th, and Cross-server League will open during the week of August 12th.

[Practice Match Optimizations]

  • Merit Adjustment: The merit consumption for using control-immune and movement speed skills has been increased to 40000 per use.

  • Practice Match Battlefield Map: The score panel now displays [My Guild Score] information.

  • Guild Information Area: The pop-up window for the current progress of score bonus effects has been removed. Instead, clicking on your guild information area will bring up a description of the currently activated score bonus effects on the right side.

  • Fallen Land: The maximum performance score that support classes can obtain through healing has been adjusted from 20000 to 2000.

If adventurers encounter any unusual situations during the competition, please contact customer service immediately or inform us through other means. The event committee is always on standby to ensure that competition enjoyment is the top priority! If adventurers have any suggestions for the competition gameplay, please also be sure to tell us by contacting customer service, leaving comments on social media, etc. Every suggestion from adventurers is an important reference for us to optimize the event experience, and we will seriously evaluate and strive to implement them!


VII. Time-Space Simulation Battle New Season

Season Time: 2025/07/14 12:00:00 - 2025/08/05 00:00:00

The new season of Time-Space Simulation Battle has begun!

Individual rank rewards include "Mark of the Strong", "Diamonds", "Time-Space Simulation Battle Rank Title", "Precious Card Fragments", and "Moon Chapter"; reaching the [Unrivaled] individual rank will also grant "Mount - Military Green Motorcycle (30 days)"!

Completing specified weekly & seasonal missions in Time-Space Simulation Battle will also grant many great gifts such as "Mark of the Strong", "Diamonds", "Time-Space Series Feather Optional Box", "Exotic Card Draw Ticket", and "Statue Part Material Optional Box F"!

  • Players with Base.Lv45 or higher can form a team or participate individually in Time-Space Simulation Battle ranked matches.

  • The rank difference between the captain and team members can be a maximum of 25 minor ranks, otherwise matchmaking will not be possible.

  • If adventurers choose to participate in Time-Space Simulation Battle as a team, they can only queue with members within their team. During the season, teams can be changed for queuing.


VIII. Listening and Improvement Column

1. Massive Welfare Optimization Release

  • Weekly Active Event Rewards Increased

    • Increased rewards for solo/duo World Tree Guardian Battle (including retrieve rewards): Rewards for defeating 30 waves of monsters now include "Advanced Refinement Protection Box", "Advanced Refinement Optional Gift Box", "Super Biscuit", "Sunny Kiwi Fruit and other items", etc.

    • Increased rewards for Helheim Disturbance - Challenge Difficulty (including retrieve rewards): Single challenge success rewards now include "Stardust Mora Coin", "Time-Space Series Feather Optional Box", "Light-Dark Series Feather Optional Box", etc.

    • Increased Guild Mission Rewards: The amount of Guild Contribution, Guild Tokens, and Large Copper Coin Bags obtainable from Guild Missions has been increased, and "Meow Realm Exploration Random Gift Box" has been added as a new reward.

  • Adjusted items on sale in the Cooperation Shop:

    • Removed: Blue Star Coin, Purple Star Coin, Precious Mark Random Gift Box, Diro Engraving Hammer

    • Added the following items: Orange Mark Fragment Random Box II, Day and Night Series Feather Optional Box, Mora Coin, Rare Demon Stone, Accessory Blessed Ore, Golden Powder Pack, Rainbow Powder Pack

    • Increased the weekly purchase limit for the following items: Stardust Mora Coin, Diro Dust, Diro Engraving Optional Gift Box, Advanced Biscuit

  • Mystery Shop now features Legendary Weapon Ore, Legendary Armor Ore, and Legendary Accessory Ore, each costing 200 Diamonds.

  • Optimized: Sun Chapter*1 can be decomposed into King's Proof*1 + Moon Chapter*4.

2. Other Optimizations and Adjustments

  • The mini-map can now differentiate between guild members (yellow icon), team members (green icon), and party members (blue icon)!

  • Optimized the display of item information for giftable fashion boxes. After opening the box details, you can click on the fashion name to preview fashion information.

  • Optimized the issue where the skill orientation set by adventurers did not match the actual orientation during skill release.

  • Removed the Cantonese voice option.


IX. Holiday Events

1. Super Novice Job Change Benefits

Event Time: From Super Novice release on 2025/07/16 ~ 2025/08/10 04:59:59

During the event, transfer to become a Super Novice to receive double experience rewards from commissions! (Does not apply when adventurer Base level is higher than server level)

During the event, adventurers who transfer to Super Novice and reach Base Level 100, 105, 110, 115, and 120 can claim corresponding level rewards! Other adventurers assisting Super Novices will also receive 35% more Cooperation Proof!

  • Super Novices can only freely transfer from other 3rd job classes and cannot freely transfer during the Novice/1st Job/2nd Job/Advanced 2nd Job stages.

2. Cooperation Battle

Event Time: 2025/07/21 5:00:00 ~ 2025/07/28 04:59:59

During the event, assisting other adventurers will grant additional Cooperation Proof rewards! The daily limit for obtaining Cooperation Proof will be increased to 2500, and the weekly limit will be increased to 12500! Help as many other adventurers as you can!

3. Endless Challenge

Event Time: 2025/07/21 5:00:00 ~ 2025/07/28 04:59:59

Copper coins obtained from participating in Endless Tower challenges will be increased by 250%. Clearing MVP and MINI layers also has a chance to drop Endless Challenge Gift Packs, containing rewards such as Mora Coins and Diamonds! Adventurers, come and challenge!

  • Clearing the first 30 layers of the Tower of Valhalla also grants increased copper coins and a chance to obtain Endless Challenge Gift Packs!

4. Returner Recruitment

Event Time: 2025/07/10 05:00:00 ~ 2025/08/10 04:59:59

Recruit returning adventurers! Both recruiters and returning adventurers can earn recruitment coins by completing missions. Recruitment coins can be exchanged for numerous rewards in the recruitment coin shop, including "Mount - Penguin Snowboard".

5. Returner Reward Upgrade

Adventurers' returner rewards have been upgraded!

Starting from the update on July 9th, welcome gifts for returners, active rewards, and returner shop rewards have all been upgraded to help adventurers catch up with others faster! Welcome home, adventurers!


X. Nyali's Treasure Hunt

Event Time: 2025/07/11 05:00:00 ~ 2025/07/25 04:59:59 Exchange Deadline: July 28th 04:59:59

Use "Nyali Lucky Ticket IV" to flip cards in Nyali's Treasure Hunt. After flipping a pair of identical rewards, you will receive 1 corresponding reward item.

"Nyali Lucky Ticket IV" can be purchased at a price of 100 Meow Meow Fruits per ticket. You can get up to 5 free attempts daily by completing missions. Additionally, there are 5 discounted attempts daily, costing only 50 Meow Meow Fruits per flip.

Nyali's Treasure Hunt is divided into a Daily Prize Pool and an Endless Prize Pool.

[Daily Prize Pool]

The Daily Prize Pool content varies each day and has a limited quantity. In the Daily Prize Pool, adventurers have a chance to obtain various rewards such as Soul Summoning Gem*20, Old Day Star*2, Meow Fruit*888, Baphomet Mark Optional Gift Box II*1, and more.

[Endless Prize Pool]

The Endless Prize Pool contains a wide variety of rewards, which may include Old Day Star*2, Rare Otherworldly Card Optional Album II*1, MINI Selection Album*1, Baphomet Mark Optional Gift Box II*1, Red Spirit Optional Hidden Treasure IV*1, Soul Summoning Gem*1, and many other rewards! This Endless Prize Pool now includes a probability table for prize items! Adventurers can click the [Probability Details] button on the event page to view it.

  • After the Daily Prize Pool rewards are opened, adventurers can draw from the corresponding date's prize pool during the event period. Discounted attempts are available even on non-corresponding dates, but daily free attempts will no longer be obtainable.

  • If free attempts are obtained after the Daily Prize Pool is depleted, the free attempts will automatically convert into Nyali Lucky Ticket IV and be placed in your backpack.

[Point Shop]

During the event, adventurers can earn "Nyali Star Coin IV" by flipping cards. "Nyali Star Coin IV" can be exchanged in the Nyali's Treasure Hunt Shop for past Nyali's Treasure Hunt fashion rewards, including "Fashion - Poros's Prophecy" / "Fashion - Metis's Devour", "Back Ornament - Apocalypse Radiant Wings", "Headwear - God's Blessing", "Face Ornament - Eye of Doomsday Radiance", "Mouth Ornament - Alpha Heart", and can also be exchanged for "Ruins MVP Optional Card Album"!

The "Ruins MVP Optional Card Album" can be opened to choose one of the unsealed new MVP cards: "Detardeurus Card", "Memory of Thanatos Card", "Randgris Card"! Adventurers in need should not miss it!

  • "MINI Selection Album" can be opened to choose one of the following: Pharaoh Card1, Toad King Card1, Dragon Fly Card1, Poring King Card1, Steelmane Grizzly Card1, Snail King Card1, Deep Sea Mermaid Card1, Wandering Wolf Card1, Monarch Mob Card1, Frenzied Moonlight Flower Card1, Griffin Card1, Frenzied Ant Queen Card1, Hell Nightmare Card1, Ancient Sea God Card1, Kobold Leader Card, Ghost Poring Card, Dark Priest Card1, Beast Fang Monster Card1, Owl Leader Card1, Abyssal Knight Card1, God Slayer Card1, Illusory King Card1, Aesir Witch Card1, Time Observer Card1, Toy King Card1, Ancient Bell Demon Card1, Rogue Leader Card1, Enraged Stalagmite Monster Card1, Elder Magician Card1, Medusa Queen Card1, Six-Winged Harpy Card1, Kahos Card1, Red Starfish Card1, Big Foot Lobster Card1.

  • Please note, adventurers, that "Nyali Star Coin IV" will be recycled at a price of 1 Copper Coin per coin after the event ends. Please remember to exchange them!

[Trigger Packs]

During the event, a series of trigger-based gift packs will be released, containing many "Nyali Lucky Ticket IV". Trigger-based gift packs last for 24 hours and cannot be purchased after expiration. Adventurers in need should not miss out!


XI. Marketplace Update

1. Hugel Welfare Packs

Event Time: 2025/07/09 05:00:00 ~ 2025/07/23 23:59:59

To celebrate the opening of Hugel Town, Hugel Welfare Packs have been added to the Marketplace - Deals - Great Value Packs page! Adventurers can purchase the Hugel Welfare Pack, Hugel Select Pack, and Hugel Supreme Gift for 1 Diamond / 305 Diamonds / 500 Meow Meow Fruits respectively! These contain many "Soul Summoning Gems" and other nurturing items!

2. Optional Prayer Update

Event Time: 2025/07/20 05:00:00 ~ 2025/08/20 04:59:59

The list of optional prayer appearances has been updated! This update adds the prayer: Watcher. Adventurers can choose the desired prayer to draw at any time. Adventurers in need can put on new clothes on time!

3. Trigger Packs

From 2025/07/09 12:00:00 to 2025/07/10 23:59:59, the trigger pack "Ruins Land Welcome Gift" will be released, containing "Fruit Headwear Optional Gift Box (Giftable)" and other nurturing items. Opening the "Fruit Headwear Optional Gift Box (Giftable)" allows you to choose to obtain "Headwear - A Slice of Watermelon", "Headwear - Apple Umbrella Hat", or "Headwear - Pineapple Umbrella Hat".

From 2025/07/09 12:00:00 to 2025/07/10 23:59:59, the trigger pack "Ruins Land Adventure Gift" will be released, containing "Back Ornament - Soul-Devouring Scythe" and other nurturing items!

  • Trigger packs last for 24 hours and cannot be purchased after expiration. Adventurers in need should not miss out!


XII. Combat Related Fixes & Adjustments

1. Combat Related Adjustments

  • The following values and effects are at maximum skill level.

  • Guillotine Cross - Skills [Radiant Slash] and [Rolling Cutter]: SP consumption adjusted to 0.

  • Guillotine Cross - Skill [Grimtooth]: Effect of [Ghost Dance] triggered by [Grimtooth] adjusted.

    • Number of area damage hits adjusted from 4 to 1.

    • Damage per pierce adjusted from 1000% to 3500%.

    • In Shadow State, damage per pierce adjusted from 1300% to 4550%.

    • Each trigger of Ghost Dance will increase Shadow Energy by 8.

  • Minstrel - Skill [Musical Mastery]: New effect added: "Movement Speed +20%".

  • Wanderer - Skill [Graceful Dance]: New effect added: "Movement Speed +20%".

  • Genetic - Skill [Knowledge Potion]: New effect added: "Movement Speed +20%".

  • Archbishop - Skill [Meditatio]: New effect added: "Movement Speed +20%".

  • "Mount - Stardust Dragon" Effect Added: Super Novice Race Resistance +10%, Super Novice Race Vigor +10%.

2. Combat Related Fixes

  • Fixed an issue where Gunslinger would display multiple [Gunfire Box] status icons simultaneously.

  • Fixed an issue where the skill range wheel would not display correctly when dragging to cast area skills.

  • Fixed an issue where Genetic's skill [Demonic Fire] could be cast via auto-battle in the Land Protector area.

  • Fixed an issue where Warlock's skill [Saint Lance] could not have its negative effect damage increased through elemental resistance reduction.

  • Fixed an occasional issue where Shadow Chaser could not properly switch to Crossbow Blade stance via skills.

  • Fixed an issue where the status description of Shadow Chaser's skill [Invisibility] was inconsistent with actual usage, adjusted to match the actual SP consumption per second, which should be 6/12/18/24/30.

  • Fixed an issue where "Test Tube" was not showing acquisition methods in the consumed materials for Genetic's potion concoction [Hell's Extract] and [Mandragora Potion].

  • Fixed an issue where the control-removing effect of Genetic's skill [Emergency Food] was not triggering correctly.

  • Optimized the skill descriptions for Shadow Chaser's mask-type skills, adding a description that requires learning the prerequisite skill [Deadly Infection].

  • Fixed an issue where Shadow Chaser's skill [Fatal Menace] damage was affected by ranged physical damage bonus.

  • Fixed an issue where Genetic would display a non-effective status icon after using the skill [Cart Tornado].

  • Optimized the status description of the "Spore Dust" negative effect from Genetic's skills [Exploding Spore] and [Crazy Weed - Deadly Fungus]. "Magic damage taken from the source of the effect increased by xx%" has been adjusted to "Magic Damage Reduction reduced by xx%".

  • Fixed an issue where the effects of Shadow Chaser's Rune Plate [Roaming Hunter] Lv.2-Lv.4 were not triggering correctly.

  • Fixed an issue where the increased skill range effect of Cart Remodeling would not properly take effect when Genetic was equipped with the Rune Plate [Lethal Research].

  • Fixed an issue where the damage multiplier adjustment for Bard and Dancer's skill [Vibration Blast] was not implemented. The adjusted multipliers are 1700/2100/2500/2900/3300.

  • Fixed an issue where Genetic's skill [Demonic Fire] still had physical damage effects after being converted to magic damage.

  • Fixed an issue where [Cart - Glass Stone] would not properly trigger "Explosive Potion" when Genetic was equipped with the Rune Plate [Lethal Research].

  • Optimized the skill animation delay of Warlock's skill [Elemental Control] to make the control-removing effect more apparent.

  • Fixed an issue where the damage range of Sorcerer's skill [Comet] was inconsistent with its description, adjusted to match the description. The correct damage range is 5 meters.

  • Optimized the trigger distance of Rune Plate [Blood Raid Pierce], adjusted from 10 meters to 14 meters.

  • Fixed an issue where the shared cooldown description for Sorcerer's skill [Comet] was not updated after adjustment, modified to match the actual 0.7 seconds.

  • Fixed an incorrect status description for the Refinement +18 effect of the fashion [Black and White Revelation], adjusted to match the actual effect: 20% Magic and Physical Damage Reduction.

  • Fixed an issue where the flame zone damage generated by Genetic's skill [Demonic Fire] could not ignore block and dodge when equipped with the Pyroxene Card.

  • Fixed an issue where Archbishop would backtrack after using the skill [Mercy Protection] to displace.

  • Optimized the description of Genetic's [Crazy Weed] series skills to match the actual effect. Only 4 plant seeds are actually consumed to cast.

  • Adjusted the skill description of Genetic's skill [Cart Revolution] to match the actual effect. This effect can actually only trigger once every 0.5 seconds.

  • Fixed an issue where Ranger's skill [Wolf Claw Strike] was a single-target skill with a shared cooldown in PVP scenarios.

  • Fixed an issue where Archbishop's Link Skill visual effects were displaying abnormally.

  • Fixed an issue where the homunculus' HP was not fully restored after Genetic used the skill [Resurrect Homunculus].

  • Fixed an issue where Shadow Chaser's Crossbow Blade stance would reset upon relogging into the game.

  • Fixed an issue where MVP skills [Magnificat] and [Earth Drive] would not trigger bonus effects when Shadow Chaser was equipped with the Matrix skill [Battlefield Study].

  • Fixed an issue where Shadow Chaser's mask-type skills were not triggering the Crit Shield reduction effect.

  • Fixed an issue where Genetic's skill [Crazy Weed - Piercing Thorns], after switching plants, Lv.1 "Crazy Weed - Deadly Fungus", "Crazy Weed - Hell Vine", and "Crazy Weed - Mandragora Flower" could not be cast normally.

  • Fixed an issue where Shadow Chaser did not gain the [Assault] effect when dealing damage from behind to players using MVP skill [Enjoy the Thunderstorm!].

  • Fixed an issue where the casting delay of Sorcerer's skill [Chain Lightning] was too long.

  • Fixed an issue where the refresh cooldown effect of Psyche [Kahos] would not properly take effect after defeating a target in one hit.

  • Fixed an issue with the effect description of Ranger's skill [Aiming Target], adjusted to match the actual effect, which is 60% reduced SP consumption.

  • Fixed an issue where the [Marduk] card could not immune the silence effect of the [Gloom] card.

  • Optimized the skill description of Guillotine Cross's skill [Dark Explosion] to match the actual effect.

  • Fixed an issue where the settlement damage effect after poison stacking was displaying as magic damage.

  • Optimized the skill description of Sorcerer's skill [Comet], adding a description of the skill hits.

  • Fixed an issue where Ranger's defense-reducing debuff icon was displayed on themselves.

  • Fixed an issue where Archbishop's skill [Sanctuary] damage direction did not change after the skill effect turned.


XIII. Fixes

  • Fixed an issue where only one status icon would display simultaneously after repeatedly using potions and dishes.

  • Fixed an issue where other players' "Accidentally Saved the World" title effect could not be seen.

  • Fixed an issue where the [Swimming Duck] only had effects at extremely high graphics quality.

  • Fixed an issue with the description of item [Curious Part]. Its actual purpose should be a necessary material for exchanging for a Hugging Bear.

  • Fixed an issue where the character model was abnormal after activating the [Pirate Ship] mount.

  • Fixed an issue where the cards for main and off-hand weapons would become scrambled after switching card schemes.

  • Fixed an occasional issue where Cat Hand Merchant could not be completed via one-click sweep.

  • Fixed a display anomaly where multiple [Power] status icons from card combinations would exist simultaneously.

  • Fixed an issue in the Fluorescent Sea Ruins where the animation effects of some boss skills did not match the actual damage range.

  • Fixed an issue where Gunslinger's weapon model displayed as a shotgun and pistol in gun mode, when it should actually be two pistols.

  • Fixed an issue where flat furniture could be selected during facade construction in the homestead.

  • Fixed an issue where the prompt text was incorrect when selecting a max-level spirit from the Spirit Optional Box.

  • Fixed an issue where the Refinement Enchantment Optional Gift Box was not displayed in the reward preview for Divine Tree Branches.

  • Fixed an issue where entering the Fortune Teller's Hut game interface displayed abnormally when choosing not to display effects in settings.

  • Fixed an issue where the described ranking in the Guild League reward mail did not match the actual ranking, but it does not affect the actual rewards issued.

  • Fixed an issue where the Wind property scroll status icon was displayed as a Water property scroll icon.

  • Fixed an issue where the Loki Cup event countdown was displaying abnormally in the limited-time icon.

  • Fixed an issue where skills could not be cast normally in the Lunar Battle event.

  • Fixed an occasional issue where the game interface would freeze when choosing not to display effects in settings.

  • Fixed an issue where after the team leader invited teammates who were in a cross-server scenario to join, the display interface and reward acquisition were abnormal after entering the cross-server league.


XIV. Future Content Preview


1. Nightmare Temple S5 is coming soon! A place where time stands still, waiting for adventurers to break the shackles.

2. Brand new Divine Realm Armaments arrive! The power of time is ready for adventurers to use.

3. Brand new team growth system: Secret Treasure Research Institute is coming soon! Adventurers can not only use excess nurturing resources to exchange for Secret Treasure nurturing materials but also join powerful adventurers' Secret Treasure teams to perform team charging and gain the captain's Secret Treasure bonus, achieving common team growth!

Ragnarok Origin Hugel Expansion Events


Get ready, adventurers! Hugel Town is officially open, and a grand welfare party is kicking off with a series of exciting events and bountiful rewards. Don't miss out on these fantastic opportunities to power up and earn exclusive items!

Super Novice Summoning Ritual

Unleash the Super Novices! Your collective power is needed to break the seal and rescue the Super Novices.

  • Event Period: July 10, 2025 (5:00:00) – July 16, 2025 (5:00:00)

  • How to Participate: Each day, log in to receive a "Novice Rescue Chant" via the daily login pop-up. When 777 adventurers across all servers chant the phrase in the World Channel, you'll collectively empower the Super Novices and earn their gratitude!

  • Rewards: Every evening at 19:00, the Super Novices will send out a daily thank-you gift via in-game mail.

    • Day 1: Nightingale Feather200 + Diamond111

    • Day 2: Valiant Heart150 + Diamond222

    • Day 3: Sparkling Spirit Key1 + Diamond333

    • Day 4: Nightingale Engraving (Purple)3 + Diamond444

    • Day 5: Far Star Dust50 + Diamond555

    • Day 6: Nightingale Engraving (Orange)1 + Diamond666

    • Day 7: Super Steel1 + Diamond777 + Hugel Bubble Frame*1



Gift from the Dusty Tower

Hugel Town's opening brings daily surprise gifts to your mailbox!

  • Event Period: July 9, 2025 – July 15, 2025

  • Rewards: Log in daily to claim fantastic items, including a Selected Pet Gift Box I and the Mouth Accessory - Grazing.

    • July 9: Mouth Accessory - Grazing1 + Diamond500

    • July 10: Statue Part Material Selection Box F*5

    • July 11: Strange Card Draw Ticket*10

    • July 12: Starry Armband*1

    • July 13: Sparkling Spirit Random Box*5

    • July 14: Link Stone (Rainbow)*5

    • July 15: Selected Pet Gift Box I*1, Title: [Guardians Across Time and Reunion]


Conquer! Tower of Heroes!

Conquer the Tower of Heroes and claim the recognition of countless spirits and endless glory!

  • Event Period: July 14, 2025 (5:00:00) – July 20, 2025 (0:00:00)

  • Open Level: Level 130

  • How to Participate: Ascend the Tower of Heroes! The top 50 adventurers on each server's leaderboard by July 20, 2025 (23:59:59) will receive special rewards. Your final score and reward will be based on your highest-ranking team's performance, and each adventurer can only receive one reward.

  • Rewards:

    • 1st-5th Place: Title: [Lord of Heroes] + Title Sticker, Spirit Summoning Gem10, Swamp House Blueprint1

    • 6th-20th Place: Title: [Hero Conqueror], Spirit Summoning Gem5, Swamp House Blueprint1

    • 21st-50th Place: Title: [Hero Master], Spirit Summoning Gem*3

  • Important Notes:

    • You cannot win multiple times. If you are part of multiple top-ranking teams, you will only receive the reward for your highest rank.

    • Tied ranks will all receive rewards and count towards the total winners. If ties result in more than 50 winners per server, all eligible players will still receive their rewards (minimum 50 winners per server, maximum 54 winners).

    • Due to level restrictions, new servers cannot participate in this event.

    • Rewards will be distributed within 14 working days after the event ends.


Dorothy's Commission – Find the Fruit Spirits

Dorothy needs your help with mischievous Fruit Spirits!

  • Event Period: July 14, 2025 (5:00:00) – July 20, 2025 (23:59:59)

  • How to Participate: Each day, Dorothy will tell you which monster to find in Hugel Town. Find the monster, take a photo (close-up or a selfie with it!), and post the photo daily to the Facebook event post to receive Dorothy's daily thank-you gift. Help her for 7 consecutive days to earn an extra title and a limited-edition Headwear - Duck Safety Helmet!

  • Daily Rewards:

    • Day 1 (Watermelon Chicken): Title: [Chicken Watermelon], Gacha Draw Ticket*3

    • Day 2 (Apple Pig): Title: [Apple-flavored Boar], Diamond*500

    • Day 3 (Peach Cat): Title: [Peach Catnip], Valiant Heart*100

    • Day 4 (Fruit Rabbit): Title: [Want a Bunny?], Furniture Draw Ticket*3

    • Day 5 (Orange Dog): Title: [Orange Outsider], Nightingale Feather*100

    • Day 6 (Avocado Parrot): Title: [Healthy Food Association President], Glimmering Spirit Key*1

    • Day 7 (Banana Bird): Title: [Really Burnt Banana Bird], Card Draw Ticket*5

  • Seven Fruit Spirits Collection Reward: Title: [Fruit Spirit Wholesaler] 1, Headwear - Duck Safety Helmet1, Chapter of the Moon*1

  • Important Note: Rewards will be distributed within 14 working days after the event ends.



Branch Battle Royale

Massive news! Divine Branches and Branches of Time can now summon the brand new Hugel MVPs: Detardeurus, Memory of Thanatos, and Lord of Death!

  • Event Period: July 14, 2025 (5:00:00) – July 28, 2025 (4:59:59)

  • How to Participate: During the event, use Divine Branches and Branches of Time to summon these new MVPs. The top 500 adventurers across all servers who summon the most new MVPs will receive special gifts from Memory of Thanatos.

  • Rewards:

    • 1st-20th Place: Divine Branch2, Diamond777

    • 21st-100th Place: Branch of Time2, Diamond500

    • 101st-500th Place: Branch of Time1, Diamond300

  • Important Notes:

    • Tied ranks will all receive rewards and count towards the total winners. If ties result in more than 500 winners, all eligible players will still receive their rewards.

    • Rewards will be distributed within 14 working days after the event ends.


In addition to these in-game events, keep an eye on the community channels for more exciting welfare activities! Participating in those events may even give you a chance to earn the limited-edition Hugel Avatar Frame!

Which event are you most excited to participate in?

Tuesday, June 3, 2025

Ragnarok Origin: Dawn Break of Legends

Dawn Break, Forge a Legend

Loki Cup


Break, Forge a Legend! A brand new event - 2025 Loki Cup is launched!
1. Brief Introduction of the Competition System
The Loki Cup is divided into five stages: practice match, audition, registration period, elimination match, and final. Among them, the elimination match is divided into the A-level league and the B-level league. The top 64 guilds in the audition points competition can register for the A-level and B-level leagues.

2. Practice match schedule
Starts on June 11th, Loki Cup practice match starts every Wednesday, one match is held every week, the match time is 20:55-21:20, the practice match result does not count towards the ranking
During the practice match, the Gods of the Realm gameplay will be closed and replaced by the Rocky Cup practice match
Practice match end time, adventurers, please pay attention to the subsequent announcement official website of the competition rules~

3. Practice match participation conditions
Guild conditions: Guilds with a total of 40 members or more can participate in the match (new members who have not joined the guild long enough will also be counted, but cannot participate)
Player conditions: Adventurers must have joined the current guild for at least 2 hours before the match starts at 20:55

4. Practice match stage rank and matching rules
• After the practice match stage begins, the rank points will be reset based on the guild's current total adventure value
• Practice match rank points will be calculated, but the practice match rank points do not determine the ranking. The official ranking will be calculated from the auditions
• Matching rules:
• During this practice match, the matchmaking will start at 19:00 on the match day. There will be no continuous matching between two guilds. If the number of guilds is less than 40 at 19:00, they will not be able to join the match.
• If the number of guilds is insufficient, one of the guilds will have a bye. If a guild has a bye, the winner will be determined directly at the end of the match
• If a guild has a bye during the practice match, the bye match can also be added to the match map to familiarize yourself with the match scene.

5. Gameplay Overview
[Mode]
All matches in the Rocky Cup adopt the in-game [Gods' Realm] mode, which is slightly different from the usual weekly mode. The main difference is that the number of participating guilds is adjusted to [2 guilds], and the victory condition is adjusted to determine the guild's victory based on the [guild points] of a single game; the guild points are the sum of the guild points of the three battlefields
[Map]
• The map of this mode is still divided into three maps: [Dusk Realm], [Shadow of the Gods], and [Fallen Land]
• [Dusk Realm] is the main battlefield. Guilds can obtain [a large amount] of guild points by completing corresponding events in the battlefield. The guild with the highest points wins;
• [Shadow of the Gods] is the secondary battlefield A, and the gameplay is exactly the same as the main battlefield. It can earn [medium] guild points and [large] guild merit for the guild;
• [Fallen Land] is the secondary battlefield B. The main gameplay is to collect [World Tree Fruit]. Submitting [World Tree Fruit] can earn [small] guild points and guild merit for the guild.

[Points Earning Rules]
• In the main battlefield [Dusk Realm] and the secondary battlefield [Shadow of the Gods], the following methods can earn points for the guild:
killing the Dark Valkyrie, the guild holding the horn, killing the Elemental Lord (final blade), killing Fenrir (final blade), killing the Undead (final blade), killing the enemy, and holding the horn at the end of the game
• After the 15th minute of the match, in the main battlefield [Dusk Realm], the points for the above events will be doubled (excluding holding the horn at the end of the match)
• Submitting [World Tree Fruit] in the secondary battlefield [Fallen Land] can also earn a small amount of guild points for the guild

[Gameplay Summary]
For detailed gameplay rules, adventurers can go to the game after the update. The following are only some of the main differences from the gameplay of [Gods of Desolation]:
• Dark Valkyrie: Adjusted from 4 to 1. At the start of the match, a Dark Valkyrie will refresh in the central area of ​​​​​​​the map. The horn will definitely drop after being killed.
• Added erosion mechanism
- As the time of a single game passes, all the Seats of Galar are gradually eroded until they cannot be activated
- 3, 2, and 1 Seat of Galar are disabled at the 5th, 10th, and 15th minutes of the game, respectively, for a total of 6 Seats. The location of the Seat of Galar disabled each time is random.
• Removed the Altar of Elements, adjusted to 4 Elemental Lords, and refreshed 2 Elemental Lords each time.
• Undead no longer transformation drops qualifications.
• Removed the Divine Domain Sage.
※ For the complete gameplay, adventurers are requested to check it out in the game~
6. Factors for determining the victory or defeat of a single game
• At the end of the game, the victory or defeat will be determined in the order of guild points > the last guild holding the horn > the current total adventure value of the guild
. • If the guild points are the same, the guild that holds the horn in the end wins. If no guild holds the horn in the end, the guild with the higher total adventure value wins.
• If the guild is matched with a bye, the winner will be determined directly at the end of the game.

7. Competition rewards
The two guilds that win the 2025 Rocky Cup A League and B League Championships can receive exclusive championship medal rewards! The champion guild of the A League can receive exclusive avatar frames, bubble frames, personal avatars, stickers and champion mounts; the champion guild of the B League can receive the champion guild personal avatar, bubble frame, and avatar frame!

For the official schedule, competition system, rewards and other detailed information of the Rocky Cup, adventurers are requested to pay attention to the official announcement on the subsequent official website~

2. Poring Game Season 2

Event time: 2025/06/06 5:00~2025/06/30 23:59
Put on the free [sportswear] and start to challenge the levels! Adventurers who complete any 6 of the 9 tasks will not only receive a lot of cultivation item rewards, but also share a lot of Meow Fruits~
The organizers of this season's Poli game have made some adjustments to the rules. The more people who complete the challenge, the larger the Meow Fruit pool will
be~ >> 5 million for less than 2,000 people
>> 8 million for 2,001 to 3,000 people
>> 10 million for 3,001 to 4,000 people
>> 12 million for 4,001 to 5,000 people
>> 15 million for more than 5,001 people
※ The upper limit of the Meow Fruit bonus that each adventurer can share is Meow Meow Fruits*5,000
※【Double Dance】is scheduled to start on June 20th, when adventurers can complete related activities in the Poly game~
※If adventurers already have the【Sportswear】claimed in the first season of Poly game, they can disassemble it after claiming it this time~
※No need to synthesize pass tickets in this season of Poly game~

3. Class balance adjustment
The long-awaited Class balance adjustment for adventurers is here! Rangers and Warlocks return to the battlefield!
Rangers - A surprise soldier wandering the battlefield.
Use bizarre traps, terrifying output distances, and precise burst arrows to weave a deadly web. Every action will become a nightmare countdown for
the  enemy this adjustment, in addition to the huge adjustments to the Ranger and Warlocks, the other three classes have also been changed. 
※Since this class balance adjustment involves the deletion and addition of some skills, if you are already a Ranger/Warlock before the update, please be sure to reset your skill points and reallocate them to ensure that the skill points and effects are applied normally.

4. Improvement and Listening Column
1. Welfare Optimization
• Red Sigil [Aurora Reversal] The Red Sigil conversion function is open, and adventurers can use the item "Red Sigil Conversion Device" to convert its level
• Optimize the Seaside Ruins dungeon experience and reduce the difficulty of the dungeon
- Hard difficulty adjustment: reduce the magic damage reduction of 3 bosses by 40%
- Nightmare difficulty adjustment: reduce the magic damage reduction of 3 bosses by 80%
• Alfheim store update! Added rewards from 450th to 850th floors, all sold with diamonds, including valuable cultivation items such as the Heart of Valor and the Soul Carving Knife. Adventurers in need can go and buy them~
• Improved the rewards for tasting food in the [Guild Banquet] event, and added "Super Cookies" and "Heart of Valor" and other items as single-time food tasting rewards~
• Improved the progress rewards of the [Four-Direction Realm] event, increased the number of some rewards, and added a large number of cultivation items required by adventurers at the current stage
• Shortened the cooldown for free job transfers from 2 days to 24.5 hours
• Optimized the wind/fire/water/earth attribute converters to be giftable, with a daily gift limit of 20
• Wind/Fire/Water/Earth Attribute Element Converters are now available in the Item Shop and Capra VIP Card Portable Item Shop. Adventurers with a Base Level of 40 can purchase them for 400,000 Copper Coins each.
Adjusted the weight of medal materials such as "Big Wool Drop" and "Big Wool Snowflake" to 0.

2. Optimized the Guild League Matchmaking Mechanism.
Optimized the rank grouping rules for the cross-server guild league. After the three cross-server guild leagues each week:
• The two guilds with a single rank record of "Win Win Win" and "Win Win Lose" this week will be promoted to a higher rank next week (if they are already at the highest rank, their rank will remain unchanged)
• The two guilds whose record in a single rank this week is "negative-negative" and "negative-win" will be demoted one rank next week (if they are already in the lowest rank, they will return to the local league; and the top two guilds in the local league will be promoted to the cross-server league. The quota and server of the guilds promoted to the cross-server league will be consistent with the quota and server of the guilds demoted back to the local league)
※Note: The order of wins and losses must meet the conditions specified specified specified above, otherwise there will be no promotion/demotion. If you have any questions about the order of wins and losses, adventurers can go to "Guild League Rules" for detailed information

3. Optimization of Emperium Overrun Gameplay
[Optimization of Gameplay Rules]
• Increase the number of times a first-level city is bountied
• Increase the bounty points for second-tier and third-tier cities: from 3 points for second-tier cities to 4 points, and from 6 points for third-tier cities to 7 points
• Optimized the description of the Kingdom Contest rules, and added content related to the resurrection mechanism
[Matching Mechanism Optimization]
• Optimized the matching mechanism of Kingdom Contest to make the matching rules more reasonable, and adventurers have a greater chance of matching with guilds of similar strength

4. Other optimizations and adjustments
• Optimized the button size of [Skill Preferential Refining] in the matrix interface to make it easier for adventurers to click
• When consuming Nyanberries for preferential refining, a second confirmation pop-up window is added to the matrix interface
• Increased the upper limit of the number of items that can be manufactured at one time in the Home Workshop: the upper limit of the number of chicken feed, cattle feed, and sheep feed that can be processed at the same time is increased to 20
• Optimized the descriptions of [Damage to Players] and [Reduction in Damage Received from Players] in character messages to make them easier for adventurers to understand
• Optimized the descriptions of [Soul Force Mastery] and [Soul Force Resistance], and added information about the scenarios in which the terms apply
• Optimized the description of the secondary confirmation window when synchronizing multiple solutions in Nightingale Echo-Link Results
• Adjusted the reward for the 15th level of the mount feature from "Facial Accessory-Little Devil Ear Pendant" to "Facial Accessory-Starry Glasses". After this update, new items will be issued to adventurers who have already received the 15th level of the mount feature reward~
• Optimized the description of the trading house rules: added trading house limit down/limit up rules
• Optimized the stacking limit of "Elixir" to 999.
• Optimized the event description of "Traces of Divine Erosion", and added a new description: MVP cards dropped by Branches of Ages and Branches of Gods are bound cards and cannot be put up for auction.
• Added a second confirmation pop-up window when unlocking the following mounts: Five-Tailed Fox, Five-Tailed Fox·Red Feather, Red Flame Phantom, Chaos Hoshino

5. New Weekly Gameplay: Fantasy Celebration.
The new weekly event-Fantasy Celebration, will be launched in the theme party! Participate in the event for a chance to win a limited-time mount~

[Event Time]
Every Sunday 20:00-20:15

[New Gameplay Rules]
■ The theme party is divided into two gameplays: the original gameplay - Starlight Ball, the new gameplay - Fantasy Celebration
■ Party Participation Conditions
- During the event, after the adventurer talks to the NPC, he can freely choose any party to go to. Going to the party requires 1 invitation letter
- If you quit the gameplay midway during the event, you do not need to submit the invitation letter again when you rejoin the party
■ Rules for obtaining invitations
- There are two types of invitations: Fantasy Festival invitations and Starlight Ball invitations
- You can spend theme coins to exchange invitations with Prontera NPC - Theme Party Envoy Audra
- After the event goes online, the emblem selection box in the commission task reward will be adjusted to theme coins. The emblem gift box that adventurers obtained by completing commissions before the version update will be adjusted to a theme coin gift box, and a fixed number of theme coins can be obtained after opening it. After the version update on June 4, the operation team will send reward letters containing theme coins to all adventurers.
- Each person can only purchase 1 invitation per week (the two types have a limited number of purchases), and the invitation will automatically expire and disappear after the weekly event ends.
■ Rules for the Fantasy Celebration
- Specific rules: After the event starts, adventurers can go to the Prontera map and find NPC-Odra to enter the event dungeon. Adventurers can enter the dungeon, kill the boss, and pick up the dungeon treasure chest to get a lot of rewards.
- When the number of people in the dungeon reaches the upper limit, the adventurer will automatically enter other branches
- Participating in the Fantasy Celebration gameplay can only get personal participation awards and treasure chest picking rewards

[Event Rewards]
■ A brand new store - Theme Coin Store is open. There are many cultivation items on the shelves. Adventurers can enter the Theme Coin Store to purchase by looking for Prontera NPC - Theme Party Messenger Audra.
■ Participate in the Starlight Ball. After each dance, you can get such rewards as the Orange Seal Fragment Self-Selected Box/Holy Medal Random Gift Box
. ■ Participate in the Fantasy Celebration. You can get rewards by interacting with the Boss or treasure chest, and have a chance to get big prizes such as "Mount - Rainbow Needle Bridge (13 days)"
! props~

6. New Season of Dimension Drill
Season time: 2025/06/09 12:00:00~2025/07/01 00:00:00
The new season of Space-Time Simulation Battle has begun! In this Space-Time Simulation Battle, personal rank rewards and team rank rewards have been increased!
Personal rank rewards include "Mark of the Strong", "Diamonds", "Time and Space Simulator Rank Title", "Precious Card Fragments" and "Moon Chapter". If your personal rank reaches [Unparalleled], you can also receive "Mount - Army Green Motorcycle (30 Days)".
The number of diamonds that can be obtained by team rank has been greatly increased!
Complete the weekly & seasonal tasks specified in the Space-Time Simulation Battle, and there are many gifts waiting for you, such as "Strong Mark", "Diamond", "Space-Time Series Feather Selection Box", "Strange Card Raffle Ticket", "Statue Part Material Selection Box F" and so on~
※Base.Lv45 and above players can form a team or participate in the Space-Time Simulation Battle Ranked Competition alone
※The difference between the captain and the team members can only be 25 small ranks at most, otherwise they cannot be matched.
※If the adventurer chooses to form a team to participate in the Space-Time Simulation Battle, he can only form a team with members of the team. During the season, he can change the team to form a team.
※You will not be able to participate in the time-space simulation battle on June 6 (Friday), please take note~

7. Holiday Events
1. Countdown to the start of the Ruined Kingdom - Sign in on the 15th to get a gift
Event time: 2025/06/06 5:00:00~2025/06/30 04:59:59
A town where time has stopped, waiting for you to restart your destiny! The countdown to the Ruined Kingdom version has started!
Accumulate logins to receive valuable gifts, including "Moon Chapter" *1, "Orange Seal Optional Box" *1, "Red Monster Optional Secret Treasure II" *1 and other gifts, and collect scattered memory fragments together~
2. Desire for Battle
Event time: 2025/06/07 05:00:00~2025/06/09 04:59:59, 2025/06/14 05:00:00~2025/06/16 04:59:59
Adventurers can get an extra 60 minutes of idle time and 60 minutes of monster expulsion time every day. The time will be reset on the second day and will not be accumulated!
※ The daily additional reward will be refreshed at 05:00. If the base level is insufficient and Monster Exorcism has not been turned on when refreshing, Monster Exorcism time will not be obtained.
3. Double Card Drop
Event Time: 2025/06/16 5:00:00~2025/06/23 04:59:59
The card drop rate obtained through wild monsters has been increased to 2 times the original! Adventurers must not miss it~

8.  Baphomet Treasure
Event Time: 2025/06/06 05:00:00~2025/06/20 04:59:59
During the event, you can participate in the treasure hunt for free once a day. Adventurers can purchase 10 "Hidden Keys" at a price of 50 diamonds per piece every day. Use the "Hidden Keys" to participate in the Baphomet Treasure for a chance to win the Baphomet Treasure - a large number of Meow Fruits! The original pool has 1.5 million Meow Fruits. As the number of treasure hunts increases, a maximum of 2 million Meow Fruits will be accumulated until the grand prize is drawn. This Baphomet Treasure has been upgraded! The chances of winning the Baphomet first prize and mount will continue to increase with the increase in the number of draws~
This Baphomet Treasure Pool also includes "Baphomet Mount Optional Gift Box I (Free)", "Baphomet Mark Optional Gift Box II", "Orange Mark Optional Box IV" and other surprise gifts! After opening the "Baphomet Mark Optional Gift Box II", you can choose to obtain powerful marks including the new red mark [Rock Guardian]. After opening the "Orange Mark Optional Box IV", you can choose to obtain the new orange mark [Rapid Evacuation]. "Red Flame Phantom", the gift box can also be given to other adventurers~
Searching for Baphomet's treasure can get "Monster Coins", "Monster Coins" can be used to redeem Baphomet's treasure redemption shop, where there are "Baphomet's Spirit Treasure", "Baphomet Mark Optional Gift Box ※ Among the mounts
available in the gift box, "Mount - Red Flame
Phantom" and "Mount - Five-Tailed Fox" can be combined into higher-level mounts.
※Once the "Baphomet Mount Optional Gift Box I (Gift Available)" is opened, the item cannot be given to other adventurers. Before opening the item, there will be a second pop-up window to help remind adventurers to confirm~
※The redemption time at the Baphomet Treasure Shop is until 06/20 04:59:59, adventurers please pay attention to the redemption deadline~
※Hidden Keys and Monster Coins will not expire, and you can still use them the next time you start the event.
[Trigger Pack to Help]
During the event, adventurers can trigger the trigger pack of Baphomet's treasure, which contains a lot of "Hidden Keys". Adventurers in need should not miss it~
※Trigger packs last for 24 hours and cannot be purchased after expiration. Adventurers, please pay attention~

2. New Sigils
New Sigil: Red Sigil [Rock Guardian], Orange 
 Sigil  [Quick Evacuation] are now Online!
Open the item "Baphomet Mark Optional Gift Box Ⅱ" to choose to get [Rock Guardian], open the item "Orange Mark Optional Box Ⅳ" to choose to get [Quick Evacuation]. Adventurers in need should not miss this event!

Orange 
Sigil [Rapid Evacuation] 
LV1: After moving continuously for 3 seconds, you will gain the [Rapid Evacuation] status, reducing damage received by 30% for 10 seconds. This effect can take effect once every 15 seconds.
LV2: During the effect of [Rapid Evacuation], the movement speed is increased by 10% and the damage received is reduced to 35%.
LV3: The time required for continuous movement is reduced to 2 seconds, and the movement speed is increased to 15% during the effect.
LV4: During the effect of [Rapid Evacuation], if the damage received exceeds 20% of the maximum health of the player, the damage is reduced by 60%, and the [Rapid Evacuation] effect is consumed, and the movement speed is increased by 40%, which lasts for 3 seconds.

Red Sigil [Rock Guardian]
LV1: When you are damaged, you will immediately gain the [Stone] effect: grant a shield equal to 30% of your maximum health for 15 seconds. During the shield's duration, critical damage protection is increased by 50%. The [Stone] effect cooldown time is 45 seconds.
LV2: [Stone] shield amount is increased to 50% of maximum health, and the effect duration is increased by an additional 5 seconds
LV3: [Rock] When the shield effect ends or the shield is broken, you will immediately gain the [Reverse Scale] effect: Increase physical damage reduction and magic damage reduction by 100%, and restore 20% of the maximum health per second, which lasts for 8 seconds.
LV4: [Reverse Scale] additionally grants a 100% increase in critical damage protection.
When the [Reverse Scale] effect is triggered, you can remove all control effects you have been subjected to (except Deep Freeze) and gain 3 seconds of control effect immunity. The duration of [Reverse Scale] is extended to 8 seconds.

9. Store Update
1. Growth Store Update
Event Time: 2025/06/05 After the update ~ 2025/07/01 04:59:59
New products are available in the Growth Store! The limited-time items include "Link Stone·Glory", "Chaos Card Fragments", "Day and Night Feathers", etc. Some items are also available at limited-time discounts in the Growth Store. It's a rare opportunity, so hurry up and get them!
※ Adventurers, please note that there is a purchase limit for the items in the Limited-Time Growth Store, and the purchase limit will not be reset during the event. Please be sure to seize the opportunity~
2. The self-selected wish will be reopened again .
Event time: 2025/06/15 05:00:00~2025/07/15 04:59:59 The
self-selected wish appearance list has been updated! The newly added wish is: Flower Painting World. Adventurers can freely choose the wish they want to draw. Adventurers who want to change their clothes, don't miss this opportunity!
3. Loki Cup Warm-up Gift Pack
Event Time: 2025/06/11 05:00:00~2025/06/17 23:59:59
During the event, a trigger gift pack "Loki Cup Encounter Gift" will be launched, including "Headwear-Crazy Rabbit Sitting in a Row" and other cultivation props~
※ The trigger gift pack lasts for 24 hours and cannot be purchased after expiration. Adventurers in need should not miss it~

10. Battle-related repairs & adjustments
1. Battle-related optimization & adjustments
• The effect description of "Facial Decoration-Sinned Face" has been optimized to make the description more in line with the actual effect; the following is the description adjustment, and the effect has not been changed:
"Facial Ornament - Guilty Face" Refinement +15 Effect Description Adjustment: "Skill Attack" adjusted to "Skill Damage"

2. Combat-related repairs
• Fixed the anomaly that the target with "Hidden Poison" attached to it through the Assassin's Sigil [Hidden Poison Pursuit] has a chance to spread the effect of "Hidden Poison" to other players after moving 10 meters or dashing, and it will also be triggered in the town. Adjusted to trigger only in combat scenes
• Fixed the incorrect skill description of the Guillotine Cross skill [Dark Claws] [Add 10 points of Shadow Value for each trigger]; the correct description should be [Add 5 points of Shadow Value for each trigger]. Only the description was fixed, and the effect was not changed
• Fixed the problem that the Royal Guards' skill [Grand Cross] can only attack 5 targets in PVP scenes.
• Fixed the error that the Genetic's skill [Cart Cannon] was labeled "group". The correct label is "single".
• Fixed the problem that the attribute description of the Soul Force [Red Eruma·Enchantment] fragment was inconsistent with the illustrated book .
• Curry Pork Chop Rice] and re-logging into the game.
※This problem only affects the icon display, not the actual effect of the buff
. • Fixed the issue where the player could not automatically navigate to Ocean Flower Island, Malangdo Island, and Freeport in the Jedi scene.
• Adjusted the rules for decomposing decorations and cards, and removed the incorrect description that a maximum of 30 items can be decomposed at a time.
• Fixed the issue where the Doram tribe had abnormal standby and actions display when wearing the [Eternal Scale] clothing in the wardrobe.
• Fixed the issue where the error message "cannot enter" would appear when repeatedly entering the spectator interface of the Valkyrie Cup.
• Adjusted the description error in the effect description of the costume [Eternal Scale], which does not affect the actual effect.

12. Future content preview
1. The new map - Hugel is about to be launched, and warm-up benefits are coming soon
2. The new Class that everyone is looking forward to - Super Novice is about to return to the continent of Midgard!

13. Class Balance
Hey, adventurers!
The summary of job balance adjustment information is now out, bringing the latest news on skill adjustments of various job guilds to adventurers
Let's take a look at the skill changes for each profession!
 
Adventurers, please note that some skill changes only show the full-level effect, and do not list the changes at each level. The change values ​​​​​​of each level of such skills are consistent with the change values ​​​​​​of the full-level effect.
 

【Ranger】

■ New passive skill [Advanced Falconry]
  ■ Increased the duration of Falcon's search to 60 seconds
  ■ Increases damage to hidden targets by 30%
  ■ Cooldown time is 35 seconds
■ New active skill [Sniper Switch]
■ After using, the skill [Super Sniper] will become [Sniper Blast], and after using it again, [Sniper Blast] will become [Super Sniper]
■ 【Super Sniper】
  ■ [Super Sniper] Damage multiplier adjusted from 1120% to 2200%
  ■ New effect: After using the skill [Sniper Switch], it switches to [Sniper Blast]
■ New skill [Sniper Blast]
  ■ [Sniper Blast] Active Effect: Shoot a powerful arrow at a single target, causing 1600% non-attribute physical damage, with a (30% + (Dexterity / 1000)) chance to increase the critical damage of this damage by 10%. Gain 1 layer of Breeze when hitting an enemy, and reduce the opponent's critical protection against itself by 5 points each time you hit a target, up to 5 layers. Sniper Blast can critically hit.
  ■ [Sniper Blast] Passive Effect: 60% chance to trigger Sniper Blast during normal attack, firing a powerful arrow at a single target, triggering once every 0.4 seconds at most, dealing 1600% non-attribute physical damage, with a (30% + (Dexterity / 1000)) chance to increase the critical damage of that damage by 30%. Gain 1 layer of Breeze when hitting an enemy, and each time you hit a target, reduce the opponent's critical protection against you by 20 points, up to 5 layers. Sniper Blast can critically hit.
■ 【Normal Attack】
  ■ Attack range increased from 1.5m to 5.5m
■ 【Disguise tactics】
  ■ New effects: Releases a smoke bomb and jumps backwards, leaving a frost trap at the original location. When jumping out, all control effects on the player are removed, and the player gains 3 seconds of control immunity and stealth effect. Actively releasing a skill in stealth mode will remove the stealth mode; Increases movement speed by 30% for 5 seconds. When releasing this skill while riding a wolf, no displacement occurs, and the trap lasts for 10 seconds.
■ 【Aim at the target】
  ■ Duration adjusted from 12 seconds to 120 seconds
  ■ Removed effect: When [Arrow Storm] causes damage, it will add a 20% slowdown effect that lasts for 2 seconds, and can be stacked up to 4 times
  ■ During the period of concentration, the mana consumption when releasing skills is reduced to 0, adjusted to a 60% reduction
  ■ New effect: Increase physical damage by 40%
■ [Super Sniper] [Arrow Storm] [Aim at the Target] skill swing time is shortened
  ■ After aiming at the target, the time is shortened to 0.25 seconds
  ■ Arrow Storm is shortened to 0.23 seconds
  ■ Super sniper after the shrinkage to 0.2 seconds
■【Wind Shooting】
  ■ Post-swing shortened to 0.23 seconds
  ■ Damage multiplier adjusted from 2000% to 2800% in PVE scenario and 2300% in PVP scenario
■【Arrow Storm】
  ■ New effect: Each time a target is hit, the target will be slowed down by 10%, up to 5 times, and lasts for 5 seconds
  ■ "Within 5 seconds after an enemy is hit by Arrow Rain Storm, the next Wind Shot damage received will be increased by 130%" was adjusted to "Within 8 seconds after an enemy is hit by Arrow Rain Storm, the next Wind Shot damage received will be increased by 130%"
  ■ "Deal 700% of forced non-attribute damage to up to 10 enemies (5 enemies in PVP)" was adjusted to "Deal 700% of forced non-attribute damage to up to 10 enemies (5 enemies in PVP)"
■【Charge Arrow】
  ■ Adjusted name: [Shadow Arrow]
  ■ The maximum casting range is adjusted from 4.5 meters to 11 meters
  ■ Knockback effect adjusted to immobilization, lasting 3 seconds
■【The power of the breeze】
  ■Optimized the active effect of [Breeze Force]: When [Breeze Force] is activated, normal attacks will not be used during its duration.
■ Arrow effect adjustment
  ■ Normal attacks and skills will be affected by the attribute bonus of arrows of various attributes
  ■ Iron Arrow: Physical attack bonus increased from 60 to 300
  ■ Silver Arrow: Switch to holy attribute attack, physical attack bonus adjusted from 5 to 50; Added 5% holy attribute damage reduction for each attack, up to 5 layers, only effective for self
  ■ Rocket: Switch to fire attribute attack, physical attack bonus adjusted from 5 to 50; Added 5% fire attribute damage reduction for each attack, up to 5 layers, only effective for self
  ■ Water Arrow: Switch to water attribute attack, physical attack bonus adjusted from 5 to 50; Added 5% water attribute damage reduction for each attack, up to 5 layers, only effective for self
  ■ Wind Spirit Arrow: Converts to wind attribute attack, physical attack bonus adjusted from 5 to 50; adds 5% wind attribute damage reduction for each attack, up to 5 layers, only effective for self
  ■ Earth Spirit Arrow: Switch to earth attribute attack, physical attack bonus adjusted from 5 to 50; each attack reduces the target's earth attribute damage reduction by 5%, up to 5 layers, only effective for yourself
■ Adjustment of the effect of the Matrix skill [Ready to Go]
  ■ "Every 11 meters you move, you gain the Ready to Go state" was changed to "Every 5 seconds, you gain the Ready to Go state"
  ■ "The next Super Sniper shot while in Ready mode will stun the enemy for 1.5 seconds and slow them by 30%" has been changed to "The next Super Sniper shot/Sniper Blast shot while in Ready mode will stun the enemy for 1.5 seconds and slow them by 30%. This stun ignores the target's stun resistance"
■ Adjustment of the effect of the genre mark [Wind Wing Piercing Heart]
  ■ Level 3 effect adjustment: "Each layer of piercing effect will reduce the target's critical protection by 2% and 5 points of critical protection" is adjusted to "Each layer of piercing effect will reduce the target's critical protection by 8 points"
  ■ Level 4 effect adjustment: Removed the effect of "Each layer of Piercing effect will reduce the target's critical damage protection by 2%"; "Each time a Piercing attack is triggered, increase your own movement speed by 2% and physical attack by 4%" is adjusted to "Each time a Piercing attack is triggered, increase your own movement speed by 4% and physical attack by 4%"
■ Adjustment of the effect of the Lv40 Star Stone for the Shooter School:
  ■ Adjusted the 5% physical damage bonus provided by each point of breeze to 7.5%
■ Adjustment of the effect of the Lv60 Star Stone for the Shooter School:
  ■ Breeze Force's active bonus increased from 100 points of crit to 150 points of crit.
  ■ Removed the effect of "increasing critical damage by 20%"

■【Wolf Bite】
  ■ Post-swing shortened to 0.5 seconds
  ■ Damage multiplier adjusted from 960% to 1440%
  ■ The damage caused by the skill has been adjusted from forced non-attribute physical damage to non-attribute damage. The damage can be converted into attributes.
  ■ New effect: Added short-distance sprint effect, sprint distance 4 meters
■【Wolf Claw Attack】
   ■ Post-swing shortened to 0.4 seconds
   ■ Attack distance extended to 5 meters
   ■ The cooldown time in PVP scenes is adjusted to 0.7 seconds, and the cooldown time in PVE scenes is adjusted to 0.25 seconds. It is no longer affected by the attack speed.
   ■ Damage multiplier adjusted from 720% to 1800%
   ■ The damage multiplier of the enhanced wolf claw attack has been adjusted from 1500% to 2100%
   ■ The damage caused by the skill has been adjusted from forced non-attribute physical damage to non-attribute damage. The damage can be converted into attributes.
■【Wolf Raid】
  ■ Damage multiplier adjusted from 1500% to 2500%
  ■ The damage caused by the skill has been adjusted from forced non-attribute physical damage to non-attribute damage. The damage can be converted into attributes.
■【Riding a Wolf】
  ■ Displacement distance adjusted from 3.5 meters to 6 meters
  ■ Skill damage multiplier adjusted from 400% to 600%
■ Wolf Hunter Style Level 40 Star Stone Effect Adjustment:
  ■ The 10% physical attack power increase from the wildness value is increased from 3 layers to 5 layers at most.
■ Matrix skill [Violent Assault] effect adjustment:
  ■ Removed the restriction on killing enemies, and adjusted it to "Entering the frenzy state after using Wolf Rush while riding a wolf"
■ Adjustment of the effect of the school mark [Wild Hunting Twins]:
  ■【Glimpses】New effect: Increases physical damage by 30%
  ■[Glimpse] Increased movement speed from 25% to 35%
■ Adjustment of the effect of the Divine Domain Armament School [Devil]
  ■ Refinement +10 effect adjustment: "Critical Hit +6, Critical Hit Damage +12%" adjusted to "Critical Hit +8, Critical Hit Damage +24%"
  ■ Refinement +18 effect adjustment: The critical hit rate of wolf claw attack and wolf bite when riding a wolf is adjusted from 70% of the character to 100%
■ Divine Domain Weaponry School [Elf] Effect Adjustment:
  ■ Refinement +15 effect adjustment: Removed the "Critical damage increased by 10%" effect
■ Divine Domain Weaponry School [Night] Effect Adjustment:
  ■ "Physical attacks have a 10% chance to silence the enemy" adjusted to "Physical attacks have a 15% chance to silence the enemy"
  ■ Refinement +10 effect adjustment: Critical damage +15% adjusted to long-range physical damage bonus 12%
■ Divine Domain Weaponry School [Big Crab] Effect Adjustment:
  ■ Refinement +10 effect adjustment: "When refinement +10, critical damage +14%" adjusted to "When refinement +10, ignore physical defense +12%"; "When total luck > 99, critical damage +14%" adjusted to "When total luck > 99, long-range physical damage bonus +12%"
■ Armor-Divine Domain Weaponry Style [Light and Agile] Effect Adjustment:
  ■ Refinement +15 New effect: Ranged physical damage +3%
  ■ Refinement +18 New effect: Increase movement speed by 5%
■ Cloak - Divine Domain Weaponry School [Light and Elegant] Effect Adjustment:
  ■ Refining +10 New effect: Critical protection +5
  ■ Refinement +18 New effect: Increase movement speed by 5%
■ Boots - Divine Domain Weaponry Style [Light and Agile] Effect Adjustment:
  ■ Refining +18 New effect: Long-range physical damage +5%
  ■ Refinement +20 New effect: Movement speed +10%
■ Cloak - Divine Domain Armament School [White Feather] Effect Adjustment:
  ■ Refinement +15 New effect: Ranged physical damage +5%
■ Boots - Divine Domain Armament School [White Feather] Effect Adjustment:
  ■ Refinement +15 New effect: Ranged physical damage +5%
■ [White Feather] 3-piece set effect adjustment:
  ■ Crit +10 adjusted to Crit +20
  ■ Ranged physical damage +10% adjusted to 15%
■ After this class balance adjustment, the Ranger class cannot use the Divine Domain Armament School's [Magic Master] suit. The suit effect will be invalid for Ranger players who have chosen to wear the [Magic Master] suit. Adventurers are advised to change the suit as soon as possible.
 
 

【Warlock】

■ New active skill [Elemental Control]:
  ■ Removes the control effect and temporarily increases the movement speed by 20% for the next 3 seconds
■ 【Magic Book Reading】
  ■ New effect: After clicking the magic book in the spectrum or releasing a skill, all energy will be consumed, leaving a clone at the original place, and all skills stored in the magic book will be released to the current target in sequence
  ■ New effect: The sorcerer can move while reading the magic book
■ [Crimson Meteorite][Lightning Combo][Grasp of the Abyss][Frost Nova]
  ■ Common cooldown time adjusted from 1.2 seconds to 1 second
  ■ Cooldown time adjusted from 1.2 seconds to 0.6 seconds
  ■ Casting distance adjusted from 8.5 meters to 11 meters
  ■ New effect: Can cast spells while moving
  ■ Damage Adjustment
   -[Crimson Meteorite] damage multiplier adjusted from 1500% to 3500%
   - [Lightning Combo] Single damage multiplier adjusted from 400% to 1000%
   - [Grip of the Abyss] damage multiplier adjusted from 1300% to 2600%
   - Frost Nova's water magic damage multiplier to the current target increased from 800% to 2800%, and the damage multiplier to 8 enemy units increased from 700% to 2500%
■ [Destruction Comet][Chain Lightning][Earth Distortion][Ice Abyss Hell]
  ■ Common cooldown time adjusted from 1.2 seconds to 0.7 seconds
  ■ Cooldown time adjusted from 2 seconds to 1 second
  ■ Casting distance adjusted to 11 meters
  ■ New effect: Can cast spells while moving
  ■ Damage Adjustment
   - The damage multiplier of [Destruction Comet] to up to 10 enemies within the casting range has been adjusted from 680% to 1500%; the fire attribute magic damage multiplier when hitting a target with [Conduction] has been adjusted from 2000% to 5000%; the group fire magic attribute damage multiplier caused by consuming 4 flame energy has been adjusted from 1000% to 2000%
   - When [Chain Lightning] hits a target with [Scorching Heat], the wind magic damage multiplier is adjusted from 1100% to 2300%; the [Conduction] damage multiplier is adjusted from 200% to 500%; the damage multiplier caused to the target by consuming 4 hurricane energies is adjusted from 900% to 1800%
   - Earth Twist's damage to up to 10 enemies within the casting range has been adjusted from 4 attacks of 450% magic damage to 4 attacks of 1200% magic damage.
   - [Ice Hell] damage multiplier adjusted from 1900% to 2600%
Elemental Vortex
  ■ The skill level cap is adjusted to 3, and the level 3 effect is the original level 5 effect
  ■ Cooldown time adjusted from 19 seconds to 12 seconds
Elemental Resistance
  ■ Adjust to passive effect
   ■ "Reduces magic damage taken by yourself by 5%" adjusted to "Reduces magic and physical damage taken by yourself by 30%"
   ■ "Increases resistance to wind, earth, water and fire by 70% for 7 seconds" was adjusted to "Permanently grants yourself 30% resistance to wind, earth, water and fire"
■ 【Elemental Perception】
   ■ Level cap adjusted to 5
■ Adjustment of the effect of genre mark [Star Shift Singing]:
   LV1: During the release of the magic book, movement speed increases by 20% and magic damage increases by 10%
   LV2: While releasing the magic book, movement speed increases by 20%, magic damage increases by 10%, and teleportation cooldown time is refreshed
   LV3: During the release of the magic book, the movement speed increases by 20%, the magic damage increases by 10%, and the teleportation cooldown time is refreshed. If you have learned [Teleportation Surge], after releasing [Teleportation], the movement speed will increase by 8%, lasting for 5 seconds, and can be stacked up to 3 times
   LV4: During the release of the magic book, the movement speed increases by 20%, the magic damage increases by 10%, and the teleportation cooldown time is refreshed. After using teleportation, the next teleportation has no cooldown time. If you have learned [Teleportation Surge], after releasing [Teleportation], the movement speed increases by 8%, lasting for 5 seconds, and can be stacked up to 3 times
■ Adjustment of Star Stone effect at Lv100 for the Carry-On Style:
   ■ New effect: After the shield disappears/is broken, the effect of reducing physical and magical damage by 40% is increased, lasting for 4 seconds
■ Matrix skill [Magic Array Assist] effect adjustment:
   ■ Damage reduction increased from 10% to 40%
   ■ Increased movement speed from 10% to 20%
 

【Genetic】

■ New Class Sigil [Fatal Research]
  LV1: Geneticists have made a breakthrough in their research on machinery. Now, their [Bomb Boom], [Wagon Cannon], [Devil Flame], [Wagon Tornado], and [Experimental Accident] can critically attack targets with [Weak Links]. Geneticists' critical damage increases by 10%
  LV2: Geneticist's critical damage increased by 20%
  LV3: Geneticist's critical damage increased by 30%
  LV4: Geneticist's critical damage increased by 40%
■【Improvement of trolley】
  ■ New effect: Physical damage and magic damage reduction increased by 30%
■ 【Plant cultivation】
  ■ New effect: Physical damage and magic damage reduction increased by 30%
 

【Royal Guard】

■ 【Half Moon Cut】
  ■ Normal attack has a 30% chance to trigger Half Moon Slash. Adjusted to 35% chance
■【Concentrate and stab】
  ■ New effect: The skill multiplier increased by no more than 600%
 

【Rune Knight】

■【Dragon's Breath - Fire】
  ■ Cooldown time adjusted from 10 seconds to 5 seconds
■【Dragon's Breath - Water】
  ■ Cooldown time adjusted from 10 seconds to 5 seconds
■ Divine Domain Weaponry School [Elemental Sword]
  ■ Refinement +6 effect adjustment: Explosive Blade triggering probability adjusted from 5% to 15%
■ 【Rapid Stab】
  ■ Damage multiplier adjusted from 1000% to 1500%
■【Hundred Spears Piercing】
  ■ PVP damage multiplier adjusted from 600% to 1200%
■【Lion Fenxun】
  ■ Casting distance adjusted from 3 meters to 9 meters
  ■ Damage range increased from 4 meters to 9 meters
  ■ Cooldown time adjusted from 2 seconds to 0.5 seconds
 

【Sorcerer】

■ 【Psychic Wave】
■ Duration adjusted from 5 seconds to 7 seconds
■【Ultimate Void】Shock time after skill shortened to 0.6 seconds
■ [Elf Inspiration] The skill's post-swing duration is shortened to 0.6 seconds
 

【Grand Summoner】

■[Hard gun shooting]
  ■ Magic damage multiplier adjusted from 1480% to 1680%
■【Rage of the Earth】
  ■ "Consume 100 points of natural energy to make [Hard Grab Combo] and [Chili Bomb] critical hits in the next 5 seconds" adjusted to "Consume 100 points of natural energy to make [Hard Grab Combo] and [Chili Bomb] critical hits in the next 12 seconds"
■【Catmint Meteorite】
  ■ Common cooldown time adjusted from 4 seconds to 2 seconds
  ■ Fixed chanting time adjusted from 1 second to 0.5 seconds
  ■ Damage range increased from 5 meters to 6 meters
 

【Nightwatch】

■ 【Gatling Gun】【Pistol】【Shotgun】【Rifle】Normal attack in weapon state
  ■ Non-attribute physical damage multiplier adjusted from 700% to 1100%
 

【Shura】

■【Hold your breath and concentrate】
  ■ "Restore 50% of health and 100% of mana in 3 seconds" adjusted to "Restore 80% of health and 100% of mana in 2 seconds"
■ Matrix skill [Weakness Insight] effect adjustment:
  ■ Tiger Cannon and Twin Dragons' Tail Swing now deal 50% more damage to marked targets than before, up from 40%
 

【Mechanic】

■ [Madogear]
  ■ 30% physical and magical damage reduction is now 50%
■【Flame Thrower】
  ■ Increased attack range by 1 meter
  ■ Fire attribute damage multiplier increased from 750% to 950%
■ 【FAW device turret】
  ■ The 150% non-attribute physical damage multiplier of the level 1 turret has been adjusted to 200%; the damage multiplier of the level 2 turret has been adjusted to 250%, and the damage multiplier of the level 3 turret has been adjusted to 400%
  ■ The probability of launching 4 missiles has been increased from 20% to 35%.
■ Wildfire
  ■ Duration adjusted from 5 seconds to 10 seconds
■ 【Thermal shock】
  ■ Non-attribute physical damage multiplier adjusted from 1000% to 1250%
■ 【Thermal Jet】
  ■ Non-attribute physical damage multiplier adjusted from 900% to 1400%
 

【Archbishop】

Meditation
■ New effect: Increase your own health limit by 15%
■【Advanced Healing Technique】Added the 【Assistance】 tag
 

【Maestro/Gypsy】

■【Mastering Music Theory】
  ■ New effect: Increase your own health limit by 15%
■【Graceful figure】
  ■ New effect: Increase your own health limit by 15%
■ 【Metal Rock】
  ■ Damage multiplier adjusted from 900% to 1100%
■ 【Vibration field】
  ■ Damage multiplier adjusted from 1400% to 1800%
■ 【Vibration Detonation】
  ■ The damage multiplier for up to 10 nearby enemies has been adjusted from 1710% to 2010%
  ■ The non-attribute physical damage multiplier of each vibration detonation to surrounding targets is adjusted from 1460% to 1760%
■ 【Heavy rain】
  ■ Damage multiplier adjusted from 1600% to 2000%
■ 【Vibration Explosion】
  ■ Damage multiplier adjusted from 2920% to 3300%